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  1. ConAn Edujawa

    monster level

    how to add skull to this system https://otland.net/threads/monster-level-problem.251143/#post-2437221
  2. ConAn Edujawa

    TFS 0.X healthTicks

    thx work fine :D i need help to add this system in loot u have any idea how to make it ?
  3. ConAn Edujawa

    TFS 0.X healthTicks

    hello guys i have 0.4 source and i wana ask how i can use doItemSetAttribute(itemEx.uid, manaGain,2) doItemSetAttribute(itemEx.uid, manaTicks,1000) in action script because its wont work with me .. i use this system https://otland.net/threads/attributes-mod.156649/
  4. ConAn Edujawa

    TFS 0.X monster level

    anyone can help me ?
  5. ConAn Edujawa

    TFS 0.X monster level

    expected primary-expression before ')' token
  6. ConAn Edujawa

    TFS 0.X monster level

    anyone can help me to add this in 0.4 source this cod from 1.3 source const Monster* monster = creature->getMonster(); if (monster && monster->getLevel() > 0) { msg.addString(creature->getName() + " [" + std::to_string(monster->getLevel()) + "]"); } else {...
  7. ConAn Edujawa

    TFS 0.X monster level

    im use monster level and need anyone help me to change monster exp to be monster exp + monster level example dragon lord exp 2100 and if dragon lord spawn in level 400 exp will be 2500 im use this system https://otland.net/threads/monster-level-problem.251143/#post-2437221
  8. ConAn Edujawa

    TFS 0.X monster level

    hello guys im use 0.4 and want to ask how i can use this->mType->experience += (level ); to make monster exp + lvl example dragon lord exp 2100 and if dragon lord spawn in level 400 exp will be 2500 anyone can help me sorry for my bad english
  9. ConAn Edujawa

    TFS 0.X exhaustion problem

    anyone can help?
  10. ConAn Edujawa

    TFS 0.X exhaustion problem

    same error how i can update my database
  11. ConAn Edujawa

    TFS 0.X exhaustion problem

    [3:33:46.140] [Error - MoveEvents Interface] [3:33:46.141] data/movements/scripts/powertp.lua:eek:nStepIn [3:33:46.141] Description: [3:33:46.141] data/lib/exhaustion.lua:4: field 'day' missing in date table [3:33:46.142] stack traceback: [3:33:46.142] [C]: in function 'time' [3:33:46.142]...
  12. ConAn Edujawa

    TFS 0.X exhaustion problem

    same error :S
  13. ConAn Edujawa

    TFS 0.X exhaustion problem

    i get this error when use this script data/lib/034-exhaustion.lua:28: field 'day' missing in date table local function counts(name,time,pos) local cid = getCreatureByName(name) if cid then if isPlayer(cid) then doSendMagicEffect(getThingPos(cid), 32) addEvent(counts,1000, name, time - 1, pos)...
  14. ConAn Edujawa

    Passive monsters tfs 0.3x to x.4 no bugs With no bugs

    i did this change how i can make passive monster what i have to add in monster.xml?
  15. ConAn Edujawa

    spawn time

    anyone can help me?
  16. ConAn Edujawa

    spawn time

    always say heroshema has spawned. and i killed heroshema
  17. ConAn Edujawa

    spawn time

    thx bro but i need all in one doShowTextDialog when say !monsterlive get doShowTextDialog have all boss is boss alive say alive if dead say spawn in x min
  18. ConAn Edujawa

    spawn time

    nice bro but if i have more boss and i need to add different time like Heroshema 10 min and Getry 20 min and Amandyi 30 min and need all come in doShowTextDialog how i can do it
  19. ConAn Edujawa

    doItemSetAttribute

    hello guys how i can make script add random attributes like doItemSetAttribute(itemEx.uid, "magiclevelpercent", 2) i need change magiclevelpercent for random skillsword skillaxe skillclub skilldist skillfish skillshield skillfist maxhealthpoints maxmanapoints managain manaticks...
  20. ConAn Edujawa

    spawn time

    no bro i mean when someone kill heroshema and i need to know when heroshema will spawn again
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