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  1. Mock

    Action Genius (Minigame)

    Nop, its a open source tibia client project :P i am only a lil supporter Not for tibia 9.x
  2. Mock

    Action Genius (Minigame)

    No, you need Q.I level above 1
  3. Mock

    Action Genius (Minigame)

    ;o, in brazil we call this Genius
  4. Mock

    Action Genius (Minigame)

    Well, i am back :P This script was made by me 30 mins ago. Yeah, it is not the first Genius minigame on all tibia script, but not the last one. i did it to have something to post <_< Whatever, watch this script working Genius in tibia By mock - YouTube And now add this tag on actions.xml...
  5. Mock

    Selling Scripts

    okay :P read the reply
  6. Mock

    Selling Scripts

    well, i want XD just adapting myself to newer tibia features ;o
  7. Mock

    Selling Scripts

    Now i am back! If you dont know me just take a look in some old scripts in scripting area. I am a scripter/programmer. Here is an example of my scripts http://otland.net/f163/apcl-awsome-player-class-lib-v-1-0-like-revscripts-125079/ http://otland.net/f81/tetris-system-mock-74509/...
  8. Mock

    [APCL] Awsome player class lib v.1.0 - Like revscripts!

    It is smaller but cannot use like: function onUse(cid) player= Player:new(cid) player.position = {x=10,y=10,z=7} player.say = "Yo" player.say = "My health is "..player.health.."." player.health = player.health+100 player.mana = 0 player:doRemoveCreature(cid) end
  9. Mock

    Panda doll -I guess this could be for bogart? :P-

    Better function onUse(cid, item, fromPosition, itemEx, toPosition) doRemoveItem(cid, item.uid, 1) doSetCreatureOutfit(cid, {lookType = 123}, -1) doCreatureSay(cid, "I\'m now a panda :D", 3) doPlayerSendTextMessage(cid, 22, "You are now a Panda!")...
  10. Mock

    doPlayerAddDepotItems(cid, items, town)

    useless function. already exist an function to add an UID in a depot (in tfs 0.3.6 or higger)
  11. Mock

    Complaint Deleted thread...

    hum, when i registred there is no this rule, ok cya.
  12. Mock

    Complaint Deleted thread...

    It's illegal on this forum put a image on a theread like this: and redirect to another youtube video...?
  13. Mock

    Feature [CreatureEvent] Regestire all monster and players in creatureevent.xml

    this isn't good do in a server with more than 150 players. To run a lua code use like 50x more ram and 5x more your CPU than same code in c++ if your server got like 5000k+ monsters and you register one onThink by monster of course you will get high cpu usage
  14. Mock

    TalkAction Vocation change - Health, mana and cap changes too!

    My reaction when i saw if(param == "sorcerer") or (param == "druid") or (param == "knight") or (param == "paladin") or (param == "Paladin") or (param == "Druid") or (param == "Sorcerer") or (param == "Knight") or (param == "sorc") or (param == "Sorc") then
  15. Mock

    Feature Security things - hidden commands (useful for OT stealers, if thief dont have source)

    This is const char*, you can use a hex editor, find this text in ASCI in tfs.exe and change to another text but with same size.
  16. Mock

    getSocket(cid) function [To audio module]

    lol! nice :D you should be a nice programmer
  17. Mock

    Feature Creaturescript: onMoveItem(moveItem, frompos, position, cid)

    i'ts because you are using in tfs 0.4, this code is for 0.3.6 ONLY! but if you are using 0.3.6 you have did a great mess with the instalation.
  18. Mock

    getSocket(cid) function [To audio module]

    you have did a great change because that code never works and need to be remade
  19. Mock

    getSocket(cid) function [To audio module]

    I know eventide and we are trying develope a stable shared lua states, this code do not work.
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