• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. Mock

    [APCL] Awsome player class lib v.1.0 - Like revscripts!

    No i dont got bear fetich, no i'm not gay, no i'm not furry ok?
  2. Mock

    [APCL] Awsome player class lib v.1.0 - Like revscripts!

    Conde, the clean code is: function Player:check(cid) if not isPlayer(cid) then self.cid[cid] = nil return false end return true end function Player:new(cid) assert(cid ,'Player not found') if self.cid[cid] then return self.cid[cid] end self.n = self.n+1 local player={} local t_ =...
  3. Mock

    [APCL] Awsome player class lib v.1.0 - Like revscripts!

    yes :D! this lib get some pre defined indexes to call functions. So using the function doPlayerSetLevel as 'level' index and setHealth as 'health' index, yes you can do local user = Player:new(cid) user.health = 100 user.level = 1 BUT it not work on player offline. Every time the CID change...
  4. Mock

    [APCL] Awsome player class lib v.1.0 - Like revscripts!

    Hello! This is one of the most awsome codes i have released in all my life! This lib will help too many begginer scripters and too many anothers. This lib you can do it: local user = Player:new(cid) print(user.health) Okay mock, you're awsome, my mother can do a table and sho the player health...
  5. Mock

    [Lua & C++] Ping lib -- ping.getPing(cid,storage)

    Lib fixed, sorry :P
  6. Mock

    TalkAction Command !ping - To check if the player got lag.

    You have to compile by yourself. The link of the source coe and the lib are in first page. My bad. lib fixed. Install the lib aigan :P (only the lua not the c++) thx XD!
  7. Mock

    TalkAction Command !ping - To check if the player got lag.

    and you should pay and english scholl for me :)
  8. Mock

    War lan test server!

    --Uploading client in another place. http://www.megaupload.com/?d=96CLWF0Q done.
  9. Mock

    War lan test server!

    I am here to say: War lan test server is online. I have done some chages on server, now the distro is like 60% TFS and 40% open tibia :D We got only some bugs on source but will be fixed soon, so i am here to text the server. It will be online until 03/24/2011 24h. http://warlanl.no-ip.biz/...
  10. Mock

    MoveEvent Onequip add addon

    in tfs 0.3.6 you cannot use onEquip function. It will crash your server.
  11. Mock

    getSocket(cid) function [To audio module]

    the tibiando (client) works. If the win 7 was 32 all will work. But in 64x you have to change the both dll (client and server)
  12. Mock

    getSocket(cid) function [To audio module]

    Only posting an function to Tibiando. http://otland.net/f19/tibiando-audio-api-tibia-86952/ function getSocket(cid) if not dj then error('You have to install tibiando. The tibiando work ONLY in creaturescripts. This function too.') end for i,b in...
  13. Mock

    TalkAction Command !ping - To check if the player got lag.

    ...? You mean it's better use the direct value. These constants are an useless spent of memory.
  14. Mock

    GlobalEvent Auto kick lagged players + DDoS protection

    the function getPlayerPing will return String 'Disconected' and the ping.loop will stop.
  15. Mock

    Lua Function getOtsysTime() + getPlayerPing(cid) + doPlayerSendPing(cid)

    NOOB next time copy all the content... NOT
  16. Mock

    Lua Function getOtsysTime() + getPlayerPing(cid) + doPlayerSendPing(cid)

    only tfs 0.3.6 try add on protocol
  17. Mock

    GlobalEvent Auto kick lagged players + DDoS protection

    If you install the ping lib, yes it works.
  18. Mock

    GlobalEvent Auto kick lagged players + DDoS protection

    Author: Tested on: 0.3.6 This code need it: http://otland.net/f163/lua-c-ping-lib-ping-getping-cid-storage-121183/ Well This script will kick all players how get verry high ping. In case of DDoS all pings will rise up so then auto kick and 0 loses on DDoS attack! (It will not avoid...
Back
Top