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  1. D

    A stable base

    Hello community! I'm back to OTServer life, i got a really good idea that is totally different that what the servers in this days are giving! But there's a problem, can't find a good src/server to begin my structure, need something clean and stable.. don't need alot of fancy features. Some idea?
  2. D

    SummonDeath don't work anymore.

    This script don't give me any console error :/ function onDeath(monster) local master = monster:getMaster() if not master tem return true end local pokeball = master:getSlotItem(CONST_SLOT_ARMOR) if not pokeball then return true end master:say("Your pokemon are fainted"...
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    New Attributes in TFS 1.x

    Anyone can help me to add new attributes in TFS 1.x, i really need this.. I want make a "PokeTibia" Server with TFS 1.x, but i can't do this using "descriptions" and i don't know how to add a New Attributes to do this :(
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    Lua Problem with getSlotItem (TFS 1.1)

    Hello guys, i'm doing my own Pet System and i can't pick the informations of CONST_SLOT_ARMOR, i don't know why... Any one can help me ? function onDeath(player) local pokeball = player:getSlotItem(CONST_SLOT_ARMOR) local description = pokeball:getDescription(distance) local pokename, health...
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