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  1. Q

    Addon NPC

    When I try to ask for addons, (example "first citizen addon") I get this error in my server (TFS 1.1) Lua Script Error: [Npc interface] data/npc/scripts/addons.lua:onCreatureSay data/npc/scripts/addons.lua:33: attempt to call global 'getItemNameById' (a nil value) stack traceback: [C]: in...
  2. Q

    Auto regeneration

    Hi, I'm trying to make it so players never need to eat any food, and they still automatically regenerate health and mana. Anybody know what I can change to make this happen? Thanks.
  3. Q

    Item Loss

    Hi, what I'm trying to do is make it so when a player dies, they don't lose any items or their backpack. But, if they die with a red or black skull, they still lose all their items like normal. What do I need to change to make this work? Using TFS 1.1. Thanks
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