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  1. sucibob

    TFS 0.X Skill stages depending on vocation with Training Monk skill rates reduction

    I'm using the @Lessaire skill stages depending o vocation system (TFS 0.X - skill stages depending on vocation (https://otland.net/threads/skill-stages-depending-on-vocation.269757/)) and i would like to make it work with Training Monk skill rates reduction I would like to when players enter on...
  2. sucibob

    TFS 0.X Skill stages depending on vocation with Offline Trainer

    I'm using the @Lessaire skill stages depending o vocation system (TFS 0.X - skill stages depending on vocation (https://otland.net/threads/skill-stages-depending-on-vocation.269757/)) and i would like to make it work with offline trainers system (Action - Offline Training for 8.60...
  3. sucibob

    TFS 0.X skill stages depending on vocation

    I found this script: https://otland.net/threads/skills-magic-level-stages.49165/ But there is a big problem on that, the rates not change by vocation So knights for example always have a high magic level rate I tried to fix but with no success, is anyone more with more experience could help...
  4. sucibob

    TFS 0.X skill stages depending on vocation

    I found this script: https://otland.net/threads/skills-magic-level-stages.49165/ But there is a big problem on that, the rates not change by vocation So knights for example always have a high magic level rate I tried to fix but with no success, is anyone more with more experience could help me...
  5. sucibob

    TFS 0.X skill stages depending on vocation

    how to make the skill stages depending on vocation? how to change creaturescripts/scripts/stagescofig.lua to something like this: skillConfig = {skill = getConfigValue('rateSkill'), magiclevel = getConfigValue('rateMagic')} skillStages = {} skillStages[SKILL_FIST] = {{0,0}} -- knight...
  6. sucibob

    TFS 0.X Skills stages + Movemment change skill

    I used to have skills rates 10 magic level 5 config.lua rateSkill = 10.0 rateMagic = 5.0 Until i found this skills stages script: CreatureEvent - Skills & magic level stages (https://otland.net/threads/skills-magic-level-stages.49165/) But it broke a movemment i used to use...
  7. sucibob

    TFS 0.X Skills stages + Movemment change skill

    I used to have skills rates 10 magic level 5 config.lua rateSkill = 10.0 rateMagic = 5.0 Until i found this skills stages script: CreatureEvent - Skills & magic level stages (https://otland.net/threads/skills-magic-level-stages.49165/) But it broke a movemment i used to use...
  8. sucibob

    TFS 0.X Skills stages + Movemment change skill

    I used to have skills rates 10 magic level 5 config.lua rateSkill = 10.0 rateMagic = 5.0 Until i found this skills stages script: CreatureEvent - Skills & magic level stages (https://otland.net/threads/skills-magic-level-stages.49165/) But it broke a movemment i used to use...
  9. sucibob

    Lua How this loot bonus script works?

    I found this script who give a loot bonus when u kill some monster: function onDeath(cid, corpse, deathList) local master = getCreatureMaster(cid) if (master and master ~= cid) then return true end print("monster killed prey system") for i = 1, #deathList do...
  10. sucibob

    TFS 0.X prey system 0.4

    how to create a prey system, using the monster of the day 0.4 from @buchaLL <event type="death" name="monsteroftheday_onkill" event="script" value="monsteroftheday_onkill.lua"/> monsteroftheday_onkill.lua local BOOSTED_MONSTER = 56405 local boostedMonstersList = {"rat", "spider", "troll"...
  11. sucibob

    TFS 0.X Would be possible to add a storage and a addon to players offline?

    Would be possible to add a storage and a addon to players offline? That is my DB.sql hastebin I think storages are saved on: SELECT * FROM `player_storage` So i did this, i think it gonna work: db.executeQuery("INSERT INTO `player_storage` SET (`player_id`, `key`, `value`) VALUES ('" ...
  12. sucibob

    TFS 0.X Would be possible to add a storage and a addon to players offline?

    Would be possible to add a storage and a addon to players offline? I have this script base that adding donate points if player who was invited to play take lvl requiredLevel Would be possible to add storages and addons? function onAdvance(cid, skill, oldLevel, newLevel) local r = {...
  13. sucibob

    OTClient always open with ctrl-

    How to make to otclient always open with a ctrl- and a ctrl. ???
  14. sucibob

    Push/Throw items function OTclient

    OTclient saved my life to play OTs with a shit computer and with no windows necessary... But it's being sick to play against players who have anti push/push max... There is a way to auto throw/push items on OTClient? I know is possible to create hotkeys like press '5' and '/' on numpad start a...
  15. sucibob

    Change colors name OTC

    I found this topic: Enemies color. Where @margoh asked for help and changed the colors of name's in OTC and it gave me a idea But he wont gonna help me because he dont like bot Anybody know how to change colors name in this 3 conditions (or only one, could help): 1- NPCs color green I've just...
  16. sucibob

    OnLook print itemid OTClient

    Anybody know where could i edit to print itemid onlook in OTC? Something like this OnLook then local item = ??? local itemid = item:getId() print("Item ID:".. itemid) end
  17. sucibob

    Client message in OTClient

    There is a way to send a msg in the client there where show 'You are full.' when you try to eat some food and you are full?
  18. sucibob

    [OTCLIENT] Choose how many items u want drag only pressing CTRL

    I've start to use OTClient i liked this a lot, but there is only one thing i miss from tibia 11... And it's about The Box: 'Move Stackable Item' When you drag items on OTClient you need to keep pressing CTRL + move item to don't show this box. It's too tiring... On tibia 11 is just opposite...
  19. sucibob

    OTclient change hotkey to open skill bar menu

    Its probably is easy... Anybody know how to change hotkey CTRL+S to open skill bar to ALT+S (like is in new tibia)?
  20. sucibob

    Set marked false checkbot Otclient

    I'm trying to unmark candybot auto target (otclient-candybot/modules/04-targets at master · BenDol/otclient-candybot · GitHub) using: TargetsPanel:recursiveGetChildById('AutoTarget'):setChecked(false) But showing me: attempt to index global 'TargetsPanel' (a nil value) another little...
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