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    How to have day/night cycle outside of caves in my server?

    IIRC I need to edit my GAME.CPP file, what do I need to change? It's always full brightness in the mainland. I want a more realistic day night cycle. void Game::checkLight() { g_scheduler.addEvent(createSchedulerTask(EVENT_LIGHTINTERVAL, std::bind(&Game::checkLight, this)))...
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