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  1. lyloloq

    Tibia Clone with Nakama (Go) + Godot 4 — Custom Binary Protocol, OTBM Parser, Full Sprite Pipeline

    Hey everyone, I've been working on a Tibia clone built from scratch using a completely different tech stack from the traditional OT approach. Instead of the C++ server + custom client, I'm using: Server: Nakama game server with a Go runtime plugin Client: Godot 4 (GDScript) Data Pipeline...
  2. lyloloq

    Suggestion Pinned messages

    Sometimes we have to post multiple messages to show something or even elaborate on something, it would be a great feature if the user who started the thread could pin some messages just like discord do.
  3. lyloloq

    Pokemon Sprites with Blender

    Do not copy, use, or distribute without permission Hello everybody. As discussed on this thread: Using blender to create sprites... there is a possibility to create sprites using Blender. I followed the guide to create the sprites with blender and mixed with some shader work. I'll use this...
  4. lyloloq

    TFS 1.X+ Create item with two sprites lua

    Is it possible to create a new item with more than one sprite through code? Something like a base layer and a blend layer
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