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  1. gabrielsaintz

    gm speed tfs 1.4.2

    I made a change to the speed of my TFS 1.4.2 server, but when I enter the game I experience this freezing problem; the rendering is bugged. Can anyone help me with this? I'm using: OTClient Redemption: Release 4.0 + hotfix(1) · opentibiabr/otclient...
  2. gabrielsaintz

    TFS 1.X+ problem maintaining the character attacking

    When attacking a player and keeping the attack or even using spells, for some reason my character stops attacking but the target remains red. I thought it was the otclient I was using so I tested on the cip client but the same problem occurred. I believe it is a server issue that I haven't...
  3. gabrielsaintz

    TFS 1.X+ I can't display print() in the server log.

    Logs don't appear as expected in my terminal. When trying to display a log from a Lua script using print(), it doesn't show correctly in my terminal; the log is only displayed when my character logs out. Example: This is my talkaction place_monster.lua. I added a print() intending to display...
  4. gabrielsaintz

    C++ Can I add quivers to tfs 1.4.2? and keep 10.98

    what's up guys! I want to add the quivers system to my server, I'm using tfs 1.4.2 and I want to keep it compatible with version 1098. I tried to base myself on a pull request, it worked but it changed my game version to 12.87, and I want it to continue 1098 .
  5. gabrielsaintz

    TFS 1.X+ Fix Spell tfs 1.4.2

    What's up guys! I have a Spell but I wanted it to follow my character, can someone tell me a way to do that? Code: function spellCallback(cid, position, count) if Creature(cid) then if count > 0 or math.random(0, 1) == 1 then position:sendMagicEffect(CONST_ME_HITBYFIRE)...
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