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    Eternal Miners - the life of dwarves

    Hey! I wanted to show you a little showoff of the Eternal Miners project and I have the first demo.
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    OTClient OTClient Redemption 4.0b - black outfit preview

    Hello outfit preview is black, this did not occur in otcv8. I wanted to point out that I use 64x64px and custom spr ps. in console WARNING: Unable to setup framebuffer object
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    OTClient Remove FingerSlot from OTCv8

    Hello It seems like a simple thing but I have a problem. I want to remove a slot from the client. I do the following steps 40-inventory.otui i removed FingerSlot < InventoryItem id: slot9 image-source: /images/game/slots/finger &position: {x=65535, y=9, z=0} $on: image-source...
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    Lua Reset regeneration time from lua

    i stopped regeneration player:removeCondition(CONDITION_REGENERATION, CONDITIONID_DEFAULT) and i want to reset regeneration time. Anyone know how to reset reg. time?
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    Meditation and the otland community

    Hi, I would like to ask you if you have ever heard anything about meditation, what meditation means to you? (no Googling - just what do you think about meditation) For some people, meditation may be associated with a person sitting without meaning because of boredom, and for some, it may be...
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    unique id for monsters

    I noticed that when we assign the id of a given monster to some database. And we will create monsters and remove them, so after restarting the server the id will not match the id from before the restart (in the database). I noticed that ids like to duplicate themselves. How to prevent such...
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    TFS 1.X+ How to make the summon still belong to the player after logging out in tfs 1.4?

    How to make the summon still belong to the player after logging out in tfs 1.4? do I need a change in c++ or lua? 1714133531 i removed line from game.cpp and now summons don't disappear after logging out. But summons no longer belong to that player after login
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    Lua Helmet addEvent [1.4.2]

    Hi, I'm trying to create a helmet with an event. When equipped, it should execute the script every second, but it doesn't - it executes once when equipped. function onEquip(player, item, slot) addEvent(function() print("working") end, 1000, cid) end I also tried...
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    Solved I can only see healing value on 5 monsters

    I have scripts for healing monsters within 3 squares around the player. I stand in the middle of, say, 20 monsters, only the first 5 show the healing value (in orange) I also checked mass heal (slightly modified - so that it heals monsters) and exactly the same behavior. How to make all...
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    how to execute script before server shutdown?

    I have my own script. I would like this script to execute every time the server is closed. Any ideas?
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    TFS 1.X+ Assigning a lua code to a monster

    Hi how to use the .lua code to be assigned to monsters. I try this way: in xml, e.g. rat <scripts> <event name="RatThink"/> </scripts> in data\scripts\creaturescripts I added rathink.lua local creatureevent = CreatureEvent("RatThink") function creatureevent.onDeath(creature...
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    OTClient OTCv8 offset of TALKTYPE_MONSTER

    Hello, I need a hint on where I can move the talktype up so that it doesn't cover the username
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    Lua A bar graph

    I would like to make a chart with 30 bars side by side. Each bar with a width of say 2px and a value 20px I have the following code: function initBars() local VisualizationContainer = VWindow:recursiveGetChildById('VisualizationContainer') for i = 1, 30 do local bar =...
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    C++ Calling variable(c++) from LUA

    I use OTCv8 for my small project. I have a module for otclientv8 written in C++. The module generates numbers every second into a variable. I would like to have access to this variable from lua to use this variable in a lua script. I'm wondering and slowly eating my mustache on this code(my...
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    C++ How to send extended opcodes from c++?

    I have code in OTClientV8 that reads a value from a COM device. I want to send this value to the server (tfs 1.4.2) How to send extended opcodes from c++(OTCv8)? or Maybe I should switch the value to lua and send extended opcodes from lua?
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    C++ How to print "Hello world" in OTCv8 in terminal

    Hello, i want to write simple code in c++ to otcv8. I created a file called com.cpp in the project (microsoft visual studio) in sources->client. Now I put the following code there: otclient is comiling but, i can't see Hello world! after launch otclient in terminal, how to print "Hello World"...
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    OTClient and SerialPort

    I'm using OTClient v8 and I have a device that uses a COM port. I want to integrate otc to read this COM. How to read COM port using LUA? Can LUA handle reading data from COM? Or is it better to handle the COM port from C++? Maybe there are other "pros and cons" that I don't know about. Regards
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    Action Holy Catholic Rosary! All Mysteries, [PL, EN]

    I want to share with you the True Holy Rosary for OTS in data/actions/actions.xml and create "Holy" folder and file rosary.lua. local rosaries = { [26053] = {effect = CONST_ME_HEARTS, Cross = "In the name of the Father, and of the Son, and of the Holy Spirit. Amen."...
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    Lua How to add new lib[LUA] to OTClient

    Hi How to add to OTClient new lua library? I need to attach luaserial, but this lib is in .c extension...
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    [Music] - My first small album - Ambient Music

    Hi I want to share with my album created on my mikro maschine mk3. It's ambient music, i hope.. :p beyond the first and last (intro and outro) Intro and outro is totally crazy :p I did not participate in any training. note, for people who have never listened to ambient music my tracks may seem...
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