local config = {
lvlReq = 1,
cooldown = 2000,
combatType = COMBAT_PHYSICALDAMAGE,
magicEffect = CONST_ME_HITAREA,
distEffect = 5,
rounds = 10, -- Amount of rounds
delay = 50, -- Delay between rounds
density = 10, -- How dense the area of effect will be (1 = full area)
}
local area = {
{1, 1, 1...