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  1. C

    [10.00/11] OTXServer Full Global Daily Updated!

    You need to extract map (file global.obtm) from global.rar to solve this problem. Data/World/here you will find this rar.
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    [Action] The World Board

    Okey bro, finally works :D thank you soooooo much :) 15:36 A fiery fury gate has opened near one of the major cities somewhere in Tibia. 15:36 A fiery fury gate has opened near one of the major cities somewhere in Tibia.
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    [Action] The World Board

    Still errors, maybe that's would be better to try on another loop like do while? Just asking
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    [Action] The World Board

    Ok bro as you wish :p Hmm, I'm newbie in coding Lua/C++ so that's what you are telling is so 'black magic' for me right now :D Anyway I am gonna test this code and we will see results @edit: Script is loading but after clicking on the world board there appears these errors
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    [Action] The World Board

    @Xikini, I checked your code but there is a error in console like this:
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    [Action] The World Board

    Hi, I need script for the world board that will showing players on Server Log channel current world changes like Fury Gate etc after clicking on the world board. I tried to do it on my way (code below) , but result is like this local strings = { [1] = {storage = FuryGates, string = "A...
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    Lua [Talkaction] Looping command !check

    Hmm exactly there is solution at the first post, nothing to change I tested this with TFS 1.3 so I don't know is it gonna work or another versions. SOLUTION: local blessings = { {id = 1, name = 'Spark of the Phoenix'}, {id = 2, name = 'Embrace of World'}, {id = 3, name = 'Spiritual...
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    Lua [Talkaction] Looping command !check

    Hi, I've written a script that allow players to check blessings if they will spell command !check After use that command player get info like this: 14:55 Received blessings: Spark of the Phoenix Embrace of World Spiritual Shielding Fire of the Suns Wisdom of Solitude Twist of Fate But after one...
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    TFS 1.3 Function Player:AddItem

    Yes, I made in Remere's actionid, added to actions.xml and works good, thanks again :)
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    TFS 1.3 Function Player:AddItem

    Ok solved, thx @Static_
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    TFS 1.3 Function Player:AddItem

    Yes @Xinax, I want to place box(id=1738) at roshamuul that giving to players item called "mouthpiece for a horn" (id=22391) 1 per every 24 hours. Right now the box is placed at position 33502;32545;7 and working. everyone can take this item from this box (its ok) but the other boxes (not located...
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    TFS 1.3 Function Player:AddItem

    Hi, I couldn't find any similar topic so I created this one. My problem is, that I don't know how to make this function on 1 specific position, I mean a box that would give 1 item only from 1 position. I tried to make this with pos parameter at actions.xml but no result, every box with id 1738...
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    Feature [TFS 1.0] Enable/Disable emoted spells on your character

    I can't edit post so I wrote next. I found a solution, these 2 identifiers were already called in file const.h so I used these 2 indetifiers: TALKTYPE_SAY TALKTYPE_MONSTER_SAY And successfly compiled with no errors. ** How to compile at TFS 1.3 ** To compile at TFS 1.3 you need to paste this...
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    Feature [TFS 1.0] Enable/Disable emoted spells on your character

    I tried to do this feature on tfs 1.3 but there are some errors Any ideas how to fix it? I tried to call these "undeclared identifiers" with no results, still errors. Code Game.cpp bool Game::playerSaySpell(Player* player, SpeakClasses type, const std::string& text) { std::string words =...
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    [Half-Solved] "Warning LNK4099: PDB 'lib.pdb' was not found" and BOT protection won't disable

    I had this problem, solution is to compile via MS Studio 2015
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    A New Open Tibia Server List

    Hey @Loveria, you should get the yours own captcha code to solve problem with register. Right now this is imposible, cuz key of captcha is wrong and owned by another domain in result, nobody can register.
  17. C

    C++ Experience boost show in skill window

    @Theamax yes you are right :P I left others lines, only changed this once int just like this uint16_t baseXpGain = 100; uint16_t voucherXpBoost = 0; uint16_t grindingXpBoost = 0; uint16_t storeXpBoost = 0; uint16_t staminaXpBoost = 150; int16_t...
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    C++ Experience boost show in skill window

    I changed my source code and my problem was solved. uint16_t staminaXpBoost = 100; change to: uint16_t staminaXpBoost = 150;
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    NPC working with balance.

    @Androico, I got the same problem. Tried to fix this, checked source codes but there everything looks fine. I have found solution at github you need to add 1 line code to fix this issue function Player.removeMoneyNpc(self, amount) + amount = tonumber(amount) -- ADD THIS LINE local...
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    [10.00/11] OTXServer Full Global Daily Updated!

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