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  1. S

    TPForums is back!

    Bump
  2. S

    OTC with "FRAMEWORK_EDITOR" option enabled?

    I tried exactly this way, but it gives a lot of errors. If I compile without this option it works normally.
  3. S

    C++ Export and Import SPR and Dat

    Excuse my ignorance, but I didn't find how to recompile the images into an SPR/DAT back ;S
  4. S

    C++ Export and Import SPR and Dat

    Is there any way to export all the sprites from an SPR/DAT, change them in some way and then re-import them into the same SPR/DAT? I'm asking this because I want to transform my SPR and DAT into 64x64 using AI to upscale them, but there are too many sprites to do this manually. I wanted to know...
  5. S

    OTC with "FRAMEWORK_EDITOR" option enabled?

    I would like to know if anyone has or where I can find the version of OTC with the "FRAMEWORK_EDITOR" option enabled. I don't know if all versions have it, but "mehah - Overview (https://github.com/mehah)" does and I would like the .exe. Thanks in advance
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    C++ Fake login to benchmark

    Wow, fantastic!!!!, this is going to help me a lot, thank you very much for taking the time to help me!!!! One question, is it possible for me to adapt this script so that it only passes the login and password and simulates the full path? Without having to capture the packet? I ask because...
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    C++ Fake login to benchmark

    I would like to log in and connect a character, simulate someone entering the username and password, selecting the character and entering the game. I would like a tool to connect to my server to do a load test.
  8. S

    128x128 AI enhanced sprites

    reup plz
  9. S

    Downgraded 13.x assets to .dat/.spr format

    @Nottinghster Is there a way to generate an item.xml from otb automatically? Or does it have to be done manually?
  10. S

    Downgraded 13.x assets to .dat/.spr format

    @Nottinghster Can you share with us an item.xml that works together with this otb? Thanks in advance.
  11. S

    C++ Fake login to benchmark

    Is there a tool that simulates server login? I need it to do a load test with many players.... If it exists for versions 8.22 and 8.60, that would be great. Does anyone know of a tool like this?
  12. S

    Compiling Java Server, help with Client

    I'm looking to revive a Server in JAVA, searching the internet I ended up finding a project that was abandoned: "GitHub - BenDol/jOTServer: Java Open Tibia server implementation made using SQL database for storage, AspectJ, JUnit, Apache MINA, StripesFramework, and Maven...
  13. S

    Slavidodos cast system TFS 1.3 latest

    UP, does anyone have this system for TFS 1.x running and willing to share? All links are already down.
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    C++ "invalid key to 'next'" when trying to read a list inside a LUA STATE in C++

    I'm trying to add elements to the NPC Trade, so when the "luaOpenShopWindow" method is triggered I'm sending a list of IDs and Quantities, something like this: {"id":2160,"buy":5000,"sell":0,"requiredItems":[{"count":10,"id":2152}],"subType":1,"name":"crystal coin"}...
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    C++ Error SpectatorVec Undefined when compile in Debug Mode

    I am getting this error when trying to compile in Debug mode: "Erro C2079 'std::pair<const Position,SpectatorVec>::second' usa class 'SpectatorVec' indefinido theforgottenserver" Can anyone help me? I don't understand why it works in Release mode but not in Debug, unfortunately I...
  16. S

    C++ Firefield appearing only for a specific groupID

    TFS 1.6, last available for download on github. 1731418795 I would like to try a cleaner route, something that shows or hides in a cleaner way.
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    C++ Firefield appearing only for a specific groupID

    What I need is a way for a FireField to appear only for Tutors (for example) and not for anyone else, and for this not to happen with all FireFields, but only with some with a "flag" (I don't know which flag I could use). I would really like a solution via Source, without having to use...
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