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  1. manoellouro

    [Quick Showoff] Post your latest maps!

    Emperator update 1765371850 Emperator More images:
  2. manoellouro

    [Quick Showoff] Post your latest maps!

    Emperator Silverport and Lionguard
  3. manoellouro

    C++ Ragnarok style market [tfs 1.2] almost works

    I tried to add it, but a lot of things are missing, the OPCODES, some functions from the source, and apparently some implementation in the Otclient source.
  4. manoellouro

    C++ Summon Position

    Gostaria de saber onde preciso alterar para definir a posição que os summons fica em relação ao jogador, eu já efetuei as alterações para eles ficarem do lado do jogador, porém gostaria que eles ficassem seguindo um de cada lado o jogador, como na imagem, porém eles ficam só atrás do jogador...
  5. manoellouro

    Solved OtClient FPS drop

    Problem solved, apparently the problem was the source itself, the source you recommended worked perfectly, thank you very much. I've been trying to solve this problem for over 3 days now
  6. manoellouro

    Solved otcv8-dev Compiling Error 'to_string': is not a member of 'boost::core::basic_string_view<char>'

    Problem solved, apparently the problem was the source itself, the source you recommended worked perfectly, thank you very much. I've been trying to solve this problem for over 3 days now
  7. manoellouro

    Solved OtClient FPS drop

    I'm having a problem with FPS drops, especially when other floors are shown. I compiled the source using Visual Studio 2022 https://github.com/OTAcademy/otclientv8
  8. manoellouro

    Shop in game OTV8 does not appear

    Nice :D
  9. manoellouro

    C++ walk trough summons TFS 1.3

    Add in Player::canWalkthroughEx bool Player::canWalkthroughEx(const Creature* creature) const { if (group->access) { return true; } //Start const Monster* monster = creature->getMonster(); if (monster) { if (monster->isSummon() &&...
  10. manoellouro

    Dungeon System [ 0.4 / 0.3.7 / 0.3.6 ]

    Thanks for the contribution, I was going to create the code from scratch, it saved me a lot of time. Rep+
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