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    Lua Server crash when a monster kills a player

    Hello, I don't understand exactly why, but this creature script does not work on TFS 0.2.14 (Mystic Spirit). position = {x=100, y=100, z=1} function onPrepareDeath(cid, killer) if isPlayer(cid) then doRemoveCondition(cid, CONDITION_INFIGHT) doTeleportThing(cid, position) local add =...
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