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  1. Zell

    C++ decrease speed on equiped items (slots)

    Hi there! for fun sometimes I try to make some changes to an old otserv that i have, is an old avesta 7.6 SVN 6.3? I want add a few lines to check when a player equip any item, but i can't find exactly the lines about it. i mean, when the server reads he puts the armor on slot armor and then...
  2. Zell

    Spell list window OTC - Set the width

    When I put a large description on the spell list window, the text is out, What line I must edit the width of the window for fix that? Thanks.
  3. Zell

    C++ Add getplayersonline function

    Hiho, I dont have the getplayersonline function on my sources, so i can't check if some player that are online has X storage for do something, Maybe I can add this on functions or global.lua I want something like this: local heal = getCreatureMaxHealth(cid) / 3 for _, cid in...
  4. Zell

    Lua Check items inside box

    Hiho Otland, I'm trying to check the items inside bag/box but I can't find the way, will be like this.. function onUse(cid, item, frompos, item2, topos) if item2.itemid == 1993 and item2.''Have inside items'' == X then doRemoveItem(item2.uid, 1) end I dunno if It's...
  5. Zell

    Lua Create Condition in Onthink [tfs 0.6.3?]

    hiho my dears :) Im trying to give a condition to player who have X vocation, but i think conditions is just for spells.. Can anyone help me to do this? something like.. function onThink(cid) local condition2 = createConditionObject(CONDITION_ATTRIBUTES) setConditionParam(condition2...
  6. Zell

    Trying something diferent! [7.6]

    Hello!! I've been some years mapping and now I'm bored with the same thing mapping.. I'm looking for new maps with diferent enviroment. By the way, I think the maps look more interesting when you have more view range on client the classic view for me has too much zoom, with more range we have...
  7. Zell

    C++ Check storagevalue on sources?

    Hiho people, I want change some descriptions from player.cpp? But i tryed a lot of kinds to call getstorage and nothing.. Im using a (tfs?) 0.6.3 server with client 7.6. Here is the code..I just need: std::string Player::getDescription(int32_t lookDistance) const { std::stringstream s...
  8. Zell

    Mapper Searching mapper to help!

    Hi everyone! I have for long time thinking about make a diferent game, based on tibia. Here on the forum I've posted some screens of the project, but im still working on it.. Im alone Developing this, I need some help for make a master piece rpg map. If you know how to map beautiful/playable...
  9. Zell

    Lua Checking if target <= 3 range from me?

    Hi again my dears <3 I'm making a spell that checks if the target are on <= 3 range and if he are on pztile or not and then doCombat..etcetc you know. I have 1-2h reading scripts from here but i can't find the way for my version i think. Im using a simple 0.6.3 on 7.6 server and i can't make...
  10. Zell

    C++ Add "space" to Animatedtext on source

    Hi everyone, i have a problem with a simple c++ code, I'm trying to send a Animatedtext to player when it takes damage but appears at the same time the Red numbers of the dmg and they mix on the screen. So i try to give to the others letters space, for see something like: 50 (damage taked) -25...
  11. Zell

    From Dark souls to Tibia PROJECT

    Hi ppl, some time ago I was playing Dark souls saga again, and it's reminded me to old Tibia, I was thinking in the old awesome games from ps1-ps2 have and his rpg systems, and I thought that on tibia. Someone here played Dark Cloud? the game was based in the evolution of weapons, synthesizing...
  12. Zell

    [Sweden][ Illusion 7.6]

    Hi otlanders, I want to show my server, An old school server, full EDITED map based with everything you missed for in new Tibia. WEB: Home - FORUM: ILLUSIONTHEGAME We have a Dedicated server 24/7 1000 MB/S'. Illusion Liore Game -6 years ago there was a great battle against the...
  13. Zell

    Player teleport in area

    Hello, I need a script that teleports players who are within an area can anyone help me? Thanks on advance
  14. Zell

    [Request] Add Stair-hop exhausted

    Hello otland, I have a 7.6 ot, and I need add stair hopping exhausted. I think, in game.cpp this is the function of the up/down ReturnValue Game::internalMoveCreature(Creature* creature, Direction direction, uint32_t flags /*= 0*/) { Cylinder* fromTile = creature->getTile()...
  15. Zell

    Avesta 0.6.1 OUTPUTMESSAGE.CPP {ERROR}

    Hi guys, I have a problem.. I have "the outputmessage.cpp error" (line 208) I'm using avesta 7.6 (0.6.1): assert(outputmessage->getState() == OutputMessage::STATE_FREE); This is the error, can anyone help me? I need the fix file for my avesta :/ OutputMessage_ptr...
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