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  1. luanmaximus123

    C++ attempt to call method 'addWings' (a nil value)

    Hi guys, I'm trying to add the addWing function, but something seems to be wrong. I don't know what it could be. Can someone please help me? player.cpp bool Player::addWing(uint8_t wingId) { if (!g_game.wings.getWingByID(wingId)) { return false; } const uint8_t tmpWingId =...
  2. luanmaximus123

    C++ Auto-Loot g_game.internalMoveItem specific container

    Hi everyone, I'm currently using @login12's auto-loot and I would like to know if it's possible for the items to go to a specific container instead of any backpack/container. Additionally, if it's possible to check beforehand if the player has that specific item/container and if there's enough...
  3. luanmaximus123

    OTClient Task Module = Bug Outifit

    Hi guys, I've been using the Task Model posted on Otland's Discord for a few days now, and it works perfectly fine, but I've found something really strange. Whenever I activate it in interface.otmod, it bugs the selection of outfits and mounts. I receive these errors in the console: ERROR...
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