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  1. Xagul

    Mapper [10.98] Need mapping for future project

    I have been working on a project for quite some time now and it will need a lot of mapping. Any and all mapping is greatly appreciated... Bits and pieces or full hunting areas. All themes and styles. The map does not have to be exclusive for me, so long as it is YOUR mapping and not stolen from...
  2. Xagul

    [PSA] USE UNIQUE PASSWORDS ON EVERY OT YOU PLAY!!

    I don't mean to beat a dead horse here but there are a lot of players who use the same account/pass on every server they play. There is a big problem with people putting download and run servers online with account information stored in plain text so the owner can go through and try that...
  3. Xagul

    New Stairs

    For a very long time now one of the most complained about things within the player community has been "noob stairhopper". I think it has always been a problem with how floors work in tibia that makes stairhopping such a cheesy mechanic in PvP. Cip did a horrible job at limiting a players...
  4. Xagul

    Xagulz RME Extension Thread

    My goal here is to sort items in RME as efficient as possible to allow mappers to create content as quickly and as easily as possible. If you are a mapper and you have ideas please share. Currently my plan is to add new items to palettes based on their "theme". I will also be sorting random...
  5. Xagul

    Project X? Maybe... (10.++ XDC)

    Recently quite a few custom OTs have been taking the leap of faith away from 8.6 and turns out the community appears to be interested in it. I know a lot of people have been asking me for XDC again but I don't think I can deliver that server to you guys. It is too much work being an RPG server...
  6. Xagul

    High rate servers and big damages. What do you think?

    Hello, I have been pondering for some time as to what draws players into high rate servers. For a while now I have been convinced players enjoy seeing big numbers and the constant feel that they are indeed advancing. Something about gaining a level quickly and as a result doing slightly more...
  7. Xagul

    Solved I need some math please!

    I need a(couple) math formula(s) to do math on the value of "i". What I need is as follows: if i = this then x = should equal this and y = should equal this And here are the values I need it to come out to: i = 1 | x = 1 | y = 2 i = 2 | x = 3 | y = 4 i = 3 | x = 5 | y = 6 i = 4 | x = 7 | y...
  8. Xagul

    Another day of boredom turns into a fun creation!

    Maybe I should just create a life thread at this point and post all my stupid stuff... Edit: More stuff and such... Edit: Also wtf stop delete my signature... No srsly stop it :(
  9. Xagul

    Tibia(craft) - Minecraft inspiration

    Just a little fun concept I was tinking around with the other day, thought I'd share :).
  10. Xagul

    Tibia Gachapon.

    Hello, I decided to attempt a Tibia Gachapon (Inspired by Maplestory). I think it turned out pretty good, would love some feedback and maybe make it even better! Disclaimer: This machine was made for our upcoming server Deathzot 2. The script will not be released to the public so please do...
  11. Xagul

    Some fun doing the harlem shake :O!

    Was bored today and decided to do the Harlem Shake! And here is a screenshot from an earlier party with a few more people xD
  12. Xagul

    Compiling Adding a new attribute to items.xml

    I am trying to add a custom attribute to items.xml that I can check in-game using the function "getItemInfo". Basically what I did was take the attribute "runeSpellName" and just copy it with a different name. Here is the process of what I did, and the results of what happened after: I am using...
  13. Xagul

    Compiling doSendChannelDialog

    Hello, I am trying to get a function to send a fake channel dialog to a player. Basically the idea is to send a channel dialog with a list of custom named channels that can then be used as a sort of "option menu". I have managed to get the function to work when you open a channel, but I can't...
  14. Xagul

    Windows Remeres Map Editor unsupported client version (8)

    Hello, I've recently added a few items to my item.otb this otb loads just fine in my server, the items work perfectly. I copied over the items.otb and items.xml to my remeres map editor folder (RME/data/860) I loaded up my map and the items were there, I placed them on the map and saved it. The...
  15. Xagul

    MoveEvent Sliding on ice or w/e you want...

    Requested by Sportacus. This script will cause you to slide uncontrollably in the direction you are currently moving when you hit a tile of your choice (in this case ice). While sliding you may not control your characters movement until you collide with an object/creature or move onto a tile...
  16. Xagul

    TalkAction Multiple outfit save slots.

    Hello, here is a simple yet annoying talkaction requested by Sportacus. It allows players to save an outfit they are wearing to a slot for use later. Nice if you are the type of person that likes to use more than 1 outfit but are annoyed with changing them manually all the time I suppose. Anyway...
  17. Xagul

    [Sweden] - Project XDC - 8.6 (Closed)

    BETA INFORMATION: ~*IP*~ server.crazy-ots.com ~*Port*~ 7171 ~*Client*~ 8.6 ~*Account*~ Start Client > Change IP > Press "Enter Game" > Press OK > Follow Account Manager Instructions !!! NOTICE !!! This is BETA, You will be able to report bugs easily in-game by pressing CTRL + Z...
  18. Xagul

    Lua onThink(cid, interval) Questions

    So I have been using onThink(cid, interval) for some time now and it just dawned on me that "interval" must have something to do with how often the script will "think" however I have been trying to figure out how to actually utilize this and I can't seem to get it to execute any faster or slower...
  19. Xagul

    [LUA Function] getLevelByExperience(cexp)

    Hello, I recently found myself in need of a function like this... after about an hour of tearing my hair out working with a friend trying to reverse the getExperienceForLevel function we finally figured it out! This function will output the level of given experience. For example...
  20. Xagul

    Lua Using item.uid in a rune spell

    I saw a post somewhere on here a while back that had a function in a rune spell that allowed you to use item.uid in that spell... I didn't know why anyone would need such a thing so I didn't save the post and now it turns out I need something like that and I can't seem to find the post anywhere...
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