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  1. Huntre

    OTClient - Character run with MouseRightButton

    I do not see anything wrong, you can explain it better.
  2. Huntre

    NPC Health Bar

    enableFeature(Otc::GameHideNpcNames);
  3. Huntre

    Area effect and damage effect in wrong order

    put to the effect of damage being after the area, simple
  4. Huntre

    [OTClient Mod] Loot stats

    See the image below for
  5. Huntre

    [OTClient Mod] Loot stats

    items.xml read successfully. ERROR: protected lua call failed: LUA ERROR: /loot_stats/loot_stats.lua:286: attempt to index local 'xml' (a nil value) stack traceback: [C]: in function '__index' /loot_stats/loot_stats.lua:286: in function 'openItemsXML' /loot_stats/loot_stats.lua:131: in...
  6. Huntre

    Move Pokemon tfs 1.3

    sorted out by Xtibia PoRaI int LuaScriptInterface::luaGamePlayerMovePokemon(lua_State* L) { // Game.playerMovePokemon(pokemon, toPosition) Creature* pokemon = getCreature(L, 1); const Position& position = getPosition(L, 2); if (pokemon->getMonster()) {...
  7. Huntre

    Move Pokemon tfs 1.3

    Good afternoon. I thought of making an order for pokemon but I have a bug someone has an idea how to solve. Problem: how much of the order in 1 sqm does it go straight but how much and farther it teleports. c++ int LuaScriptInterface::luaGamePlayerMovePokemon(lua_State* L) { //...
  8. Huntre

    How to increase sprite limit

    retired.
  9. Huntre

    How to increase sprite limit

  10. Huntre

    How to increase sprite limit

    Place your client here and your spr. if you use otc it will not change anything spr will conclude your normal .spr
  11. Huntre

    Object Builder (The limit of sprites was reached.)

    and just recompile without the extended option I found that your client was otc, for that type of client there is a dll in some tibia site for this solution with tutorial
  12. Huntre

    C++ Look ignore tile

    help.
  13. Huntre

    C++ Look ignore tile

    Yes I have the sources of the otclient please help me, fuck it, do this
  14. Huntre

    C++ Look ignore tile

    Sim tenho os fontes do otclient por favor me ajuda ta foda fazer isso
  15. Huntre

    C++ Look ignore tile

    help?
  16. Huntre

    Itutorial's Scripting Service TFS 0.3.6-0.4-1.x

    I need a script, which for example has 3 players in my view, when I use Spell, they attack me. TFS 1.3
  17. Huntre

    C++ Look ignore tile

    ele ignora a aparência no jogador e eu adquirei o jogador mais e a terrar ei e não entendo. É terra
  18. Huntre

    C++ Look ignore tile

    It was not and items that do not have the flag ta error. erro: Lua Script Error: [Event Interface] data/events/scripts/player.lua:Player@onLook data/events/scripts/player.lua:38: attempt to call method 'hasFlag' (a nil value) stack traceback: [C]: in function 'hasFlag'...
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