I tried to add exhaustion in many ways, but no one seems to work.
I want the player to get exhausted when he uses the lever.
--Script made by Empty
function onUse(cid, item, frompos, item2, topos)
local tile1 = {x=2840, y=2727, z=8, stackpos=1} --change tilepos
local tile2 = {x=2840...