count = 0 -- global variable to count players
local amount = 2 -- the required amount of players to step in the tiles
local walls = -- walls positions
{
{x=123, y=123, z=7, stackpos=1},
{x=123, y=123, z=7, stackpos=1},
{x=123, y=123, z=7, stackpos=1},
}
local id = 1234 -- wall id...