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    Lua TFS 0.3.6 Annihilator Quest

    Thank you, finally it worked. But since it doesnt spawn demons I need to use the other one I found but need to eliminate the spawn of walls and stones. I eliminated some of the code, but I am new to this and cant make it work. 1663894146 Got it working with this new script I found from the user...
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    Lua TFS 0.3.6 Annihilator Quest

    Doesnt appear anything on my console, and I cant even pull the lever. Nothing happens when I try pulling it. Do I have to put something on lever action id also? I have number 0 right now
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    Lua TFS 0.3.6 Annihilator Quest

    I placed lever 1945 on map, put the unique id 30015 on lever and setpup tile positions in script but when I tried using the lever, it doesnt do anything. Any advice? 1663891815 Found another anihilator quest script that has setup spawn but I need to eliminate spawn of stones and walls, could...
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    Lua TFS 0.3.6 Annihilator Quest

    Hello, could someone explain to me how this scripts works, I am new to this. I downloaded a data pack that had this anihilator quest script but don't know how to make it work. What do I need to put on lever action and unique ID? Does storage has to be the same as unique id from lever and...
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    [USA 9.6] PurePvp Reborn Pvp-E (Purepvp.servegame.com) (Beta)

    Bring Purepvp server back!
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    Ascalon World

    We want Ascalon back!
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    [USA] ART Online 10.98 | Custom Map | Factions | Dungeons | Item Reforge STARTING SOON!!!!

    Is the server offline? Because it appears to be online on the website but I can't log in
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    [tfs 1.2] Add skull to monsters

    Hello everyone, How can I add skulls (black/red/green) to monsters at tfs 1.2? Thank you! :)
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    Feature [TFS 1.2] Reflection attribute

    Could these attribute be used for spells or it only works for items?
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    [tfs 1.2] Increase healing and damage.

    I didn't understand the custom attribute on that link, what does it do or how does it work? I want that if you are wearing an item for example a demon armor that has 10% increase healing, any healing spell would heal a 10% more or if it has 10% increase damage, any spell you use would hit 10% more.
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    Solved Lifesteal Melee Weapon [TFS 1.2]

    I dont know why I dont have those attributes if I downloaded the last otx version, I'm unlucky :( I'm scared to copy those files cause I have implemented so many codes on those source files and I don't know exactly on what to remove or add :P Thank you so much for the help!
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    Solved Lifesteal Melee Weapon [TFS 1.2]

    I am using otx 3, but where can I check if I have the attributes? Can't find them
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    Solved Lifesteal Melee Weapon [TFS 1.2]

    Is there a lifesteal system with source editing around otland? because I can't find any xd
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    Solved Lifesteal Melee Weapon [TFS 1.2]

    How can I make that the healing is calculated from the normal damage of a weapon, so I can use it on any weapon without adding a damage formula.
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    [tfs 1.2] Increase healing and damage.

    Hello everyone, Is there any attribute for items that increase the magic damage or healing by a percent on tfs 1.2 and if not how could I create it? Do I need a source edit? Thank you :)
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    [tfs 1.2] Add experience when player log in

    Omg Im so stupid xd, it works now. Thank you so much!! Have a good day :)
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    [tfs 1.2] Add experience when player log in

    Idk why it doesn't work, I'm using this code on creaturescripts.xml <event type="login" name="level100" event="script" value="level100.lua"/> And I copy and paste the code you gave me at the level100.lua file that I have :/ I am actually using otx 3 server, I'm not sure if it is tfs 1.2
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    [tfs 1.2] Add experience when player log in

    Nothing happened :/ There is no error, but doesn't work xd Do I need a function on log in?
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    [tfs 1.2] Add experience when player log in

    It didn't work. I think the function getExpforLevel doesn't exist in tfs 1.2 :/
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    [tfs 1.2] Add experience when player log in

    Hellp guys, I'm having problems with my script. I need that when ever a player that is lvl < 100 log in, it will give him the experience to get lvl 100. Thank you! function onLogin(player) if player:getLevel() < 100 then player:addExperience(getExpForLevel(getExpForLevel(100)) -...
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