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    TFS 1.X+ Help Compiling on Windows (vcpkg)

    Hello, I am new to this world of compiling ots. I found the next guide to compile TFS 1.5 on windows but I am having some issues on installing the libraries. Compiling on Windows (vcpkg) (https://github.com/otland/forgottenserver/wiki/Compiling-on-Windows-%28vcpkg%29) On step 4. Install...
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    Lua TFS 0.3.6 Annihilator Quest

    Hello, could someone explain to me how this scripts works, I am new to this. I downloaded a data pack that had this anihilator quest script but don't know how to make it work. What do I need to put on lever action and unique ID? Does storage has to be the same as unique id from lever and...
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    [tfs 1.2] Add skull to monsters

    Hello everyone, How can I add skulls (black/red/green) to monsters at tfs 1.2? Thank you! :)
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    [tfs 1.2] Increase healing and damage.

    Hello everyone, Is there any attribute for items that increase the magic damage or healing by a percent on tfs 1.2 and if not how could I create it? Do I need a source edit? Thank you :)
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    [tfs 1.2] Add experience when player log in

    Hellp guys, I'm having problems with my script. I need that when ever a player that is lvl < 100 log in, it will give him the experience to get lvl 100. Thank you! function onLogin(player) if player:getLevel() < 100 then player:addExperience(getExpForLevel(getExpForLevel(100)) -...
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    [tfs 1.2] Freeze when spaming hotckey

    Hello guys, I downloaded otx server 3 a few days ago, but I have the problem that when I spam a hotckey, it freezes and I have to close the client to be able to log in again. Does someone knows why is this happening and how can I fix it? Thank you!
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    Lua Paladin stop atacking when using potion [tfs 1.2]

    Hello everyone, I have a problem that when a paladin attacks with a range weapon and uses a potion, it stops attacking. I already added swing="yes" to the weapon I am using at weapon.xml, but it didn't work. It used to work on my 0.3.6 tfs .I would really appreciate if someone could help me...
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    Lua spell from tfs 0.3.6 to 1.2

    Hello everyone, I'm having problems trying to update my spell from tfs 0.3.6 to 1.2. If someone could help me, I would really appreciate it. Thank you! local water = {490, 491, 492, 493} local combat = createCombatObject() local meteor = createCombatObject() setCombatParam(meteor...
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