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talvez até 2010 quando tibia bombava, um pouco, hoje em dia poucos... os ots estão resetando todo mês hj em dia e os poucos players que tem ficam pulando de server em server (perde a war e a guilda vaza fora pra outro) e assim vai.. só da dor de cabeça mesmo, e mesmo que dê um certo lucro é...
this seems the answer for the bug, but its for 3884 im using 3777 i'll try anyway its similar thanks a lot!!
that topic says:
Then in line 4166 you'll find this:
if(skill <= SKILL_LAST)
Change it to:
if(player && skill <= SKILL_LAST)
in 3777 ive found
if(skillId <= SKILL_LAST)
so should i...
i'll try.. but what about the items that increase skill that are not being considered
function onSay(cid, words, param)
local str = getPlayerSkillLevel(cid, 4)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, str)
end
its working fine, but as i said it doesnt consider the...
limos awesome script, thanks! I think that should fix for block new players who try to join the spawn while someone already is with the storage active.. so only 1 person can join the spawn each time
hello there, im trying to set a ring for only paladin for example but when i try to reload movements it fails
<movevent type="Equip" itemid="8752" slot="ring" event="function" value="onEquipItem"/>
<vocation id="1"/>
<vocation id="2"/>
<vocation id="5" showInDescription="0"/>
<vocation id="6"...
well i changed
fileStore = true to false
and added sql table to database, so it seems that sttoped to use the tmp.woe file and its using sql table
seems working now
i didnt posted before cuz i thought error was on _woe.lua again and I still think it lol
its posted first msg but i'll repost
_WOE.LUA
dofile("./var.woe")
local config = woe_config
fileStore = true
infoFile = 'tmp.woe'
infoLua = {}
Woe = {}
Woe.__index = Woe
function Woe.setup()...
dofile("./_woe.lua")
local config = woe_config
function onSay(cid, words, param)
if words == "/castle" and param == "/!/SETUPX2" then
Woe.setup()
return true
end
Woe.getInfo()
local myTable = {}
for _, i in ipairs({"%d", "%B", "%Y", "%X"}) do...
sorry, its the default WOE posted in a lot of topics... I did not think it needed.. cuz its a popular script
whatever, here its
woe_tiles.lua (movements folder)
dofile("./_woe.lua")
function onStepIn(cid, item, position, fromPosition)
if item.actionid == Castle.tiles then...
hi all, i had WOE working in another server with another map
so i changed the map but im still using rev3777 forgotten server
so i just changed positions and such but when I walk over actionid 3131 (that checks player guild)
i get this error
[3:52:24.774] [Error - MoveEvents Interface]...