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  1. Jetro

    CreatureEvent Anti Anti-Push bot [TFS 1.X]

    Hi, i made this script some months ago and i want to share it. It works by this way: Set a limit to throw items over players per second, default is 2 If a player throws more items than limit it will give him/her an exhaust, default is 6. I'd recommend to set default values, when i made this i...
  2. Jetro

    Tibia Monster Description List 10.82

    All info was taken from http://tibia.wikia.com Hi, i made a tool to get all info from every monster on monsters.xml to a LUA table and i want to share that output... It would be useful to make something like a "Pokedex" on Tibia or smthng http://pastebin.com/EH15eeBY I hope you like it
  3. Jetro

    Ideas for my server

    Hi, i'm developing a 10.77 server (RL map of course). It would be nice if you give me suggestions, like systems, events, etcetera. Any suggestions will be appreciated :) Regards
  4. Jetro

    Lua Why no one uses in-game commands for guild wars in recent tfs?

    Hi, i would like to know that, i have been watching everybody prefers put it on website. Is for security or something? Thanks in advance
  5. Jetro

    [HOT] Sublime Text TFS 1.X Auto-Completion

    Hi, actually Sublime is the best code editor for programmers, ofc is available on every OS Adding this autocompletion package to it you could do something like this: I added what i found on the following posts: https://otland.net/threads/tfs-1-0-lua-functions.197202/...
  6. Jetro

    Lua TFS 1.0 player:setStorage(string)

    Well, i wonder if it exists a function to set a string storage to a player, i seen on sources that storage only accepts integers, so there is something made for set string storages? (i know is easy to do adding a few things, but i don't want to "reinvent the wheel " before be insured :v) thanks...
  7. Jetro

    Fix/Patch Resize messages in certain channels

    In some servers with low exp in certain chat channels is not allowed write with "CAPS LOCK ON", this fix that, it resizes the message before send it to certain channel: go to game.cpp add this before function Game::playerSay: bool needFix(Player* player, uint16_t channelId){ uint16_t...
  8. Jetro

    [Znote AAC] Simple Spell System

    Hi all, this is a simple spell system, it gets the info from spells.xml this is how it looks: go to config.php after this: $config['vocations'] = array( 0 => 'No vocation', 1 => 'Sorcerer', 2 => 'Druid', 3 => 'Paladin', 4 => 'Knight', 5 => 'Master Sorcerer', 6...
  9. Jetro

    GlobalEvent Effects on house tiles on a specific town

    Hi all, this is a random script, it is more for funny servers, it sends a random effect over a random tile of every house located at a specific town Firstly u have to compile this function: http://otland.net/f35/gethousetiles-houseid-167916/ then...
  10. Jetro

    CreatureEvent When you die, your zombie wakes up...

    Hi all, this is a script i released some time ago in other forum, i hope you like it. Description: When you die your corpse will become a zombie (or other monster, u can configure that at table "monsters"), that monster will has ur outfit and hp. Something like this: now go to your...
  11. Jetro

    Feature Send a message to player when a nearly monster it appears

    Hi all, with this code the players who are near of respawn zone of a monster will get a message when the monster respawn. image: go monster.cpp find: if(creature == this) { add after: if(!isSummon()) { SpectatorVec list...
  12. Jetro

    [C++]walk through players or summons only if the cid is trapped

    Hi all, tittle says all. Basically i want a code what allows a player to walk trough other players or players summons only if there are not way to pass in any directions. Thanks in advance Regards
  13. Jetro

    [C++]"[ItemAttribute::serialize]: Invalid data type."

    Hi all, i've found a bug on sources in function ItemAttribute::serialize, i can't add decimal attributes to items, and if i have the item in my equip and i relog it prints this many times in console: "[ItemAttribute::serialize]: Invalid data type." This is an example how to reproduce this...
  14. Jetro

    [LUA]getMonsterAttackingTargetList(cid)

    Could someone help me with this function? it should works like getMonsterTargetList(cid) but i need get only the uids of targets who are attacking cid thanks in advance - - - Updated - - - solved
  15. Jetro

    Team [Pókemon Enigma] recruiting thread

    This is a Pókemon Server, if you want to get some info about this, go here or ask me in a PM. Actually i'm working alone. I need a head mapper and 2 sub-mappers who know too much about Pokémon. The map should be a Kanto map 100% custom, not very detailed, but with a good environment Pókemon...
  16. Jetro

    [Pókemon Enigma] progress thread

    Well, to be honest I have to say that I have tried this at least 3 times, of course, working alone, for my university and my job (actually I’m unemployed :() I had to throw it to the trashbin. But now I want to restart this project, now I have more free time and I’m sure I can finish this. As I...
  17. Jetro

    Creepy and sexy girlfriend

    http://www.youtube.com/watch?v=Yh0AhrY9GjA just watch it :d
  18. Jetro

    Rebirth System, discuss

    This: Reset System or Rebirth System; you need to be a certain level then you can reset and start again with level 8, with all the skills and with a certain hp, mana and cap. What do you think about that? What features do you consider it should be added in a "reset system" to make it funny...
  19. Jetro

    Fix/Patch Level and vocation instead of world name on character login

    Hi all, i just took the code of GSMaster who posted here : http://otland.net/f35/level-instead-world-name-character-login-help-156580/index3.html#post1521747 and i added the vocation... It shows the character login like this: of course, if you have another vocation names you have to fix it by...
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