• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. _ferrari_

    [10.98] Real Map - No Bugs

    The same malicious code found in Naji.lua is also found in: ./data/talkactions/scripts/achievements.lua line 45 ./data/npc/scripts/dicer1.lua line 99 ./data/npc/scripts/dicer3.lua line 101 ./data/npc/scripts/dicer.lua line 101 ./data/npc/scripts/Naji.lua line 602...
  2. _ferrari_

    Why is the first login of a character slower ?

    I believe the third solution is the best one. The items are already in memory when they are in a house, so moving them elsewhere would use the same space. The major risk is the server crashing before you had the opportunity to save them to database. Talking more about how this would be...
  3. _ferrari_

    Why is the first login of a character slower ?

    Long explanation in spoilers. short explanation after. Anyways, back to your question, in line 1 you can see the player took 0.121 seconds to load, whereas on lines 4 and 7 it took 0.022/0.021. This is because the first time the player had to be read from the disk, and the other times from a...
  4. _ferrari_

    Custom otclient

    The original developer has very likely changed the protocols to his custom server, which is why it is unlikely you can use it on any server other than his without problems.
  5. _ferrari_

    1 Error compiling Otclient

    return m_confsDoc->save(m_fileName, true); on line 68 of config.cpp
  6. _ferrari_

    1 Error compiling Otclient

    In file config.cpp you use this call: m_confsDoc->save(m_fileName); However, there is no such thing. Your save() function demands a second argument, as seen here in the prototype: bool OTMLDocument::save(const std::string& fileName, bool encrypt) If you want to save an encrypted file, use...
  7. _ferrari_

    1 Error compiling Otclient

    I think the problem is in OTMLDocument.cpp. Can you paste that?
  8. _ferrari_

    1 Error compiling Otclient

    Show us your configmanager.cpp, there is probably a call of the function save with an argument, which doesn't exist.
  9. _ferrari_

    Lyria Online Alpha - Discussion Thread

    Hey guys, I believe the kicks are fixed. As for the other problems, I will fix them as soon as possible. Thanks for reporting them.
  10. _ferrari_

    Lyria Online Alpha - Discussion Thread

    Perhaps I should consider increasing the drop chance of the better items too. About the kicks, can you please keep the ping option active and keep an eye on it? See if it increases or not.
  11. _ferrari_

    Lyria Online Alpha - Discussion Thread

    Indeed they do have a lot of health. We made sure that they are rewarding though. Not only they give you 100x experience, but the items dropped roll for a whopping 4 different attributes, all of which have a greater chance to roll for high values. They are also quite rare. Are the kicks any...
  12. _ferrari_

    Lyria Online Alpha - Discussion Thread

    Recent fixes: Corrected Frazzlemaw task coordinates; Blocked off unreleased quest portals; Implemented an attempt to reduce chance of kicks for players experiencing higher latency. Disabling smart walk and/or dash walking on the client options may also help. Known problems: Combat instance...
  13. _ferrari_

    Lyria Online Alpha - Discussion Thread

    Do you notice any kicks or delay on rotate spells before those 30 minutes? Also, do you use the client's built in ping? Do you notice it increasing after those said 30 minutes? I will push fixes for the other bugs you reported as soon as possible, thanks for reporting.
  14. _ferrari_

    Lyria Online Alpha - Discussion Thread

    Recent changes: Fixed small bugs with client's interface. It should update automatically if you run the launcher; Fixed small glitches with the map; Players are given free premium on login; Players get free automatic promotion when they reach level 20; Reduced slightly the bonus of attributes...
  15. _ferrari_

    OLD TFS FILES. STOP USING THEM.

    Agreed. The reason I see most people using old distros such as TFS 0.4 is because they went somewhere and found a ready server for their needs, and didn't even bother checking what the hell the sources were. I've seen people running stuff like OTHire or OTX with a lot of bugs desperate to find...
  16. _ferrari_

    Lyria Online Alpha - Discussion Thread

    Yes I will explain don't worry. Not to bore anyone who doesn't care too much I will keep it into this spoiler block: Also, please keep in mind this is the alpha version, where we will test the main features before adding in more content. New batch of fixes: Fixed missing dll error when...
  17. _ferrari_

    [DISCUSSION] 128x128 pixels Tibia sprites with AI (neural network)

    This is very exciting, I'm willing to partner up. If you are interested please contact me.
  18. _ferrari_

    Lyria Online Alpha - Discussion Thread

    All of these are planned, the state is currently on alpha. It's important that the first few key features are working properly before actual content starts being added into the game.
  19. _ferrari_

    Lyria Online Alpha - Discussion Thread

    Items are standard except: Equipment can have modifiers that can add one of the six attributes or 31 other modifiers such as reflect damage, mana/life steal, damage increase %, etc.. Throwing weapons such as spears, knives and stars are a single item that doesn't stack neither runs out of...
  20. _ferrari_

    Lyria Online Alpha - Discussion Thread

    Welcome to Lyria Online Alpha Proudly introducing Lyria Online, a new standard Evolution. Our goal We aim to deliver a high quality experience with professionalism and commitment. We want to deliver quality content on a regular basis and maintain the game enjoyable for all types of players...
Back
Top