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  1. N

    [USA] PWNERA 8.60 Global Map

    Upp
  2. N

    [USA] PWNERA 8.60 Global Map

    @Up
  3. N

    [USA] PWNERA 8.60 Global Map

    buuuump
  4. N

    [USA] PWNERA 8.60 Global Map

    Bump~~~
  5. N

    [USA] PWNERA 8.60 Global Map

    Bump
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    [USA] PWNERA 8.60 Global Map

    bump
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    [TFS 1.1] Lua map generator (beta)

    I got no errors at all with these classes, but it only creates dirt and water tiles. Any help would be appreciated. Creature = {} Player = {} Monster = {} Npc = {} Game = {} Condition = {} Combat = {} Position = {} Tile = {} function createClass(class, inheritance) setmetatable(class, {...
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    [USA] PWNERA 8.60 Global Map

    bump~~
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    [TFS 1.1] Lua map generator (beta)

    The transform thing would be doTransformItem then?
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    [TFS 1.1] Lua map generator (beta)

    Got a bunch of Item not found when created, of course cause it uses some items that do not exist in 8.6. Curious thing is that even if I remove every Id that not exist in 8.6 it keeps getting me those Item not found messages. I managed to translate the tile:getGround():getId() to...
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    [USA] PWNERA 8.60 Global Map

    bump
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    [TFS 1.1] Lua map generator (beta)

    Is there any way to make it compatible with Otserv 0.6.3 (8.60) ? I got it to generate some tiles, but always a big crap with no borders
  13. N

    [USA] PWNERA 8.60 Global Map

    how stats doesn't work? can you better describe the bugs? Thank you for the feedback
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    [USA] PWNERA 8.60 Global Map

    Bump~~
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    [USA] PWNERA 8.60 Global Map

    Bump!
  16. N

    [USA] PWNERA 8.60 Global Map

    It's hosted in chicago, I get something like 150-200 ping from Brazil, if you get some tunneling service you can get something like 100ms ;) About the pictures I'm finishing some dungeon systems before getting it ;)
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    [USA] PWNERA 8.60 Global Map

    PWNERA Test Server is ONLINE! IP: pwnera.servegame.com Port: 7171 Client: 8.60 Uptime: 24/7 Hosted in: USA with 1Gbit connection. Website: http://pwnera.servegame.com/ STAGES: 1-50 -> 100x 51-100 -> 50x 101-200 -> 20x 201+ -> 10x Magic Level: 10x Skills: 30x Map: Global w/ training room Runes...
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    Lua Problem with NPC trade

    Nevermind, I just solved my problem, In case anyone step at similar thing here it is: elseif(id == CALLBACK_ONBUY and module.callbackOnBuy ~= nil) then tmpRet = module:callbackOnBuy(unpack(arg)) magic arg is deprecated in Lua 5.1 and you should replace by {...} Working code...
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    Lua Problem with NPC trade

    I'm using OTServ 0.6.4 for 8.6, I got a global map w/ npcs but I'm unable to buy anything from them. Any tips on how to solve this? I already tried replacing libs of different ots but always error. npcsystem.lua: http://pastebin.com/tEakrsiu npchandler.lua: http://pastebin.com/k8p4jt8a...
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