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  1. 70011983

    [Sweden] [Custom] Elythia

    I n t r o d u c t i o n Elythia is a long term server with an awesome community and helpful, active staff members. Our community is made of people playing for fun. No donation shops, so there's no worry about someone being better just because he spent some $$$. Since the last edition...
  2. 70011983

    Compiling NPCs&Monsters invisible

    So, I came back after a break and started tweaking a lil on my server. I tried to make some changes in the source, nothing huge, no errors but once I logged ingame monsters and NPC's were invisible, they're there but can't be seen. You can talk with NPC's and kill monsters. I thought it might be...
  3. 70011983

    More storages at once

    Hello, I've been trying to make a quest involving a NPC. The NPC is asking to bring him an item from somewhere but the player can take the item only once and if he accepted the mission from the NPC. What I don't know is how to add a secondary Storage so the player won't be able to pick the item...
  4. 70011983

    Solved Outfits per vocation

    Hello, how do I make so a certain vocation has a specific outfit? I mean like, paladin will have ONLY hunter outfit, knight will have ONLY warrior/barbarian etc.. Tried to do it myself but I didn't get any further yet, found several same threads but that wasn't really helpful.
  5. 70011983

    Solved Potion causing debug

    Hello, I'm using an 8.54 server, I've made the potions stackable, they work fine, but whenever I create a great spirit potion, it crashes the client. I don't think it's the potions.lua because other potions work alright but this one. Checked dat and otb file and I didn't find any difference...
  6. 70011983

    What kind of server?

    Hello everyone, I'm somewhat new onOTland, well not rlly new. I wanted to make a server, but just for FUN, no donations, nada. I had a server before, some x9999 exp, even tho it wasnt online much, I had players that were happy about the RPG it had, about the unique map. Im about to make a new...
  7. 70011983

    Map error

    Hello Otland, here I come to explain my problem: I downloaded a 9.6 server, and also downloaded RME 2.2 so I can map it. (Didn't find any map editor for 9.8/10.1) So, I converted the RL map from 8.6 to 9.6, no problems, done some remaps, tried to run the server and bom. The window closes before...
  8. 70011983

    Solved Spell item

    So, I got a script that when you use an item, it gives you the spell, already asked for it here and some nice guys fixed it for me :) But, now I found out something, if you put it on the ground and use it, it wont dissapear as it should. Could anyone fix that? So it gets used, no matter if...
  9. 70011983

    Solved Outfits (devovorga)

    Hello, I'm using CryingDamson 0.3.6 V8 (8.60) Is there a way to add outfit 354? (Devovorga) I have seen some 8.6 servers having that monster, even if it was added in 8.61. What should I change/add, where? If someone can please explain it step by step, Thanks EDIT: It works on...
  10. 70011983

    Solved NPC error

    Could someone see what's wrong? I was editing the things,and I'm not a pro :P Still learning: local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local Topic = {} function onCreatureAppear(cid)...
  11. 70011983

    Solved Not working

    So here I came again at the forum,asking for a fix of 2 things: ~FIRST~ So,found the script about the "exp" ring somewhere ,well, I wanted it to be a item which ahs to be used,not a ring,so tried to "play" with the script: local config = { rate = 2.0, -- 2.0 = 2x...
  12. 70011983

    Solved Error,dont see whats wrong..

    Was changing so the zaoan armor/legs could be used by all players,deleted a line or two and got this error :S I don't see or can't find what's wrong.. [13/03/2013 22:53:22] [Warning - BaseEvents::loadFromXml] Cannot open movements.xml file. [13/03/2013 22:53:22] Line: 310, Info: Extra content...
  13. 70011983

    Solved Item give spell

    After using the item,why it doesn't dissapear? The problem is,you get the item,click on it,YOU RECEIVE THE SPELL,but the book is not gone,after you click again on it it says "You already know this spell" and then it's gone,but I want so it dissapears at the first use,not second... local spell =...
  14. 70011983

    Solved Death BUG

    NVM:Fixed
  15. 70011983

    Solved Player cannot buy xxx thing!

    Well,after running my server (got some testers too :DD) I'm stuck to a problem,a player can buy bless/aol by the command !bless/!aol,but,2 of the players came to a problem,once they died (after some time) it happent that when they would use !aol/!bless to get aol/bless,it would say they do not...
  16. 70011983

    Ports help?

    Hello there, got some problems with opening ports,as you can see the pic below: Where should I writte what number and,should I put just 7171 or 7171 and 7172? I need xampp or uniserver if I use sqlite? I know I'm noobish,first time,watched and readed many tutorials,but they are not very...
  17. 70011983

    4ever aol!!!!!!!!!!!!!

    I would like a damn working script for infinite (forever) aol..Ye,I checked many of those damn threads about it but "no one" worked,or else the amulet would vanish after 2 deaths or it would vanish instantly... I'm using cryingdamson 0.3.6 (8.60) V5 <-- if it could be the problem,...lol
  18. 70011983

    Some help,lever's

    Got some trouble by doing the levers work,ye I searched for it but they weren't rlly usefull,just about pots and runes,which I don't need.. The lever when pulled should give you the xxx item but,it doesn't take gp's or cc's,but some "unique" tokens (ID:6527) <--christmas token. Well,hope...
  19. 70011983

    Custom SD rune

    How do I make a sd so it has a limited amount of damage? (eg like 200-1000) so it doesn't depend on magic level and player's level? local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true) setCombatParam(combat, COMBAT_PARAM_TYPE...
  20. 70011983

    Custom SD rune

    How do I make a sd so it has a limited amount of damage? (eg like 200-1000) so it doesn't depend on magic level and player's level? local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true) setCombatParam(combat, COMBAT_PARAM_TYPE...
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