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  1. beliar34

    Cloudflare block direct ip access

    If somebody is using cloudflare and want to block direct ip access to his webpage (allow only trought cloudflare). # Source: # https://www.cloudflare.com/ips # https://support.cloudflare.com/hc/en-us/articles/200169166-How-do-I-whitelist-CloudFlare-s-IP-addresses-in-iptables- for i in `curl...
  2. beliar34

    TFS 1.X+ TFS 1.4 which tibia version support + master branch is 1.4 ?

    Hello fellow otland community i have few questions. 1. Master branch on github for TFS is 1.4 version ? (latest release is 1.2). 2. Which version of Tibia, TFS from master branch support and which version is default for TFS? 3. I need TFS that support's 12.70 Tibia, is there already ready to go...
  3. beliar34

    Compiling Compiling old TFS on ubuntu 20.04

    sup guys, i am back with my old server but i am stuck on problem that i am strugling to solve ... When i start compiling i got this error in every comp line ... "39 | extern int ftime (struct timeb *__timebuf" In file included from otsystem.h:37, from baseevents.h:20...
  4. beliar34

    Lua Auto-Stack LUA fix

    Hello i am lookin for fix for that script : function doPlayerAddItemStacking(cid, itemid, quant) -- by mkalo local item = getItemsInContainerById(getPlayerSlotItem(cid, 3).uid, itemid) local piles = 0 if #item > 0 then for i,x in pairs(item) do if getThing(x).type < 100 then local it =...
  5. beliar34

    [France][Custom] BLWRO - Bleach Warriors Online

    Website : www.blwro.pl Start Date : 06-12-2019 20:00 (CET) Anti-Bot Secure - YES Best Bleach based OTS with Traditions since 2008 :) Playable Vocations : Ichigo Rukia Renji Toushiro Zaraki Nel Ulquiorra Byakuya Grimmjow Urahara Yamamoto Starrk Aizen Gin Ichimaru...
  6. beliar34

    OTClient Tibia Client 8.50

    I am looking for tutorial that would show me how to unlock 255 + animations in Tibia client (uint_8 to uint_16) if you got something for 8.50 post it i am looking for hex values etc :) there was Table with those hexes in tibia.net.pl few years ago but that forum died and with it tables ...
  7. beliar34

    Compiling Ubuntu 18.04 "mysql headers missing."

    Error : checking mysql/mysql.h usability... no checking mysql/mysql.h presence... no checking for mysql/mysql.h... no configure: error: "mysql headers missing." root@vps10037:/var/BLWRO# "mysql headers missing." Mysql : 8.0.18 - MySQL Community Server - GPL Linux : Ubuntu 18.04 LTS # check...
  8. beliar34

    OTClient Spoof tibia version.

    Is there any metod to spoof client version or grab that info from already patched client with bot protection on ? i managed only to get something like that : msg:addU16(868) if g_game.getFeature(GameClientVersion) then msg:addU32(868) or is there option that will check every credential one...
  9. beliar34

    AAC Most powerfull guilds

    SELECT `g`.`id` AS `id`, `g`.`name` AS `name`, `g`.`logo_gfx_name` AS `logo`, COUNT(`g`.`name`) as `frags` FROM `killers` k LEFT JOIN `player_killers` pk ON `k`.`id` = `pk`.`kill_id` LEFT JOIN `players` p ON `pk`.`player_id` = `p`.`id` LEFT JOIN `guild_ranks` gr ON `p`.`rank_id` = `gr`.`id` LEFT...
  10. beliar34

    Compiling Compiling error tfs 0.3

    After "make" ++ -DHAVE_CONFIG_H -I. -I/usr/include/libxml2 -I/usr/include/lua5.1 -D__USE_MYSQL__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -DCMAKE_CXX_FLAGS=-stdlib=libstdc++ -g -O1 -MT actions.o -MD -MP -MF .deps/actions.Tpo -c -o actions.o actions.cpp In file included...
  11. beliar34

    AAC TFS 1.3 Compatible

    Hello, at start i would like to say that i made research already and telling me to use "search" function is ignorant and rude. Guys i got newest TFS from Github but i can't connect any accmaker to it (i use also schema.sql from this tfs distribution) acc makers install correctly everything...
  12. beliar34

    AAC Gesior Tibia items image generator

    /* READ OTB */ $otb = fopen('./data860/items.otb', 'rb' ); $init = false; while(false !== ($char = fgetc($otb))) { $byte = HEX_PREFIX.bin2hex($char); if($byte == 0xFE) $init = true; elseif($byte == 0x10 and $init) { extract(unpack('x2/Ssid', fread($otb, 4)))...
  13. beliar34

    AAC PHP 7.2 Cannot use $this as parameter

    function getOrder($arr, $order, $this) { // Function by Colandus! $type = 'asc'; if($orderBy = $arr[$this]) if(isset($_GET[$order])) { $v = explode('_', strrev($_GET[$order]), 2); if(strrev($v[1]) == $this) $type = (strrev($v[0]) ==...
  14. beliar34

    Elfbot use F keys?

    Hello otlanders, i am looking for scripts that would use F keys in elfbot ! i tried $key.id or i am looking for scripts that would for mana potions with id 2874 (same are empty and full so normal scripts dont work cuz trying to use empty vials) Sory for wrong section :) Best regards, B3liar
  15. beliar34

    /m spawn player

    sup, i am looking for script that will auto log player and send him to god who is using this command, something like "/m" creature spawn but for players (spawn player from database or spawn sample with random name) TFS 0.3.x
  16. beliar34

    Lua Zombie event

    [4:1:05.056] [Error - GlobalEvent Interface] [4:1:05.056] data/globalevents/scripts/zombie/onthink.lua:onThink [4:1:05.056] Description: [4:1:05.056] data/lib/zombie_event.lua:105: bad argument #2 to 'random' (interval is empty) [4:1:05.056] stack traceback: [4:1:05.056] [C]: in function...
  17. beliar34

    Cast system

    Hello guys i am looking for live cast system like this one : GlobalEvent - Stream Live From Your Website! but i need cast that will show in what direction is player/monster looking, will generate map from "images/items" and will generate npc
  18. beliar34

    C++ Skulls

    Sup, why this script dont work on tfs 0.4 3777 rev (no errors in console) local storage = 20233 function onKill(cid, target, flags, damage) if isPlayer(target) then if getPlayerIp(cid) ~= getPlayerIp(target) then local frags = math.max(0, getPlayerStorageValue(cid, storage))...
  19. beliar34

    C++ NPC NAME blue ?

    How i can set color of npc name ?
  20. beliar34

    C++ bool Player::canWalkthrough

    bool Player::canWalkthrough(const Creature* creature) const { if(creature == this || creature->isWalkable() || (creature->getMaster() && creature->getMaster() != this && canWalkthrough(creature->getMaster()))) return true; const Player* player = creature->getPlayer()...
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