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Preview
https://streamable.com/omlu69
https://streamable.com/t94vmq
map setup
code
Create new folder in data/scripts, call it zombie
Inside data/scripts/zombie/ add the following files:
zombski.lua
zombie.lua
Inspired by
Preview
gamepreview (https://streamable.com/45m0vj)
Setup
Code
inside your data/scripts/ folder create a new folder called battlecity (data/scripts/battlecity/)
Download battle_city.zip and extract the files into the folder you created.
How to play
- to place bombs use !bomb command
Setup
Preview
Code (UPDATED 14 Apr 2021 - 15:56 - GMT+2)
data/scripts/bomberman.lua
Support
If you have problems with the code, create a new thread on the support board.
How to setup
Create 3x3 areas
place a lever on the desired side of the area. (North, West, South or East).
set actionid according to where the lever is relative to the center of the area. These actionIDs can be configured in the config part.
global.lua
data/scripts/craftingtable.lua...
🐍 Snek For TFS 1.3 🐍
How to play:
(CTRL + Arrows) to move snake.
map setup
data/scripts/snake.lua
local config = {
-- Don't change ( unless you know what you're doing )
TILE_CUSTOMATTR_KEY = "snakeScore",
-- Where players will be kicked after finishing the game...
@Levi999x and I will be providing scripting service for free.
The thread will be locked after a while but might be unlocked again later.
[ REQUIREMENTS ]
TFS: 1.3(+) ( github.com/otland/forgottenserver )
SCRIPTS: Actions, Creaturescripts, Globalevents, Movements, Talkactions
INFO: Give...
I have been trying to read a 2D lua-table in sources and I am not sure how to debug this.
The error msg that shows up is "attemp to index a boolean value".
What is going on here?
myLuaFunction({
{ a = 0, b = 123, c = "string", d = true, e = true, f = true },
{ a = 0, b = 123, c =...
Using TFS 1.3
I have made some modifications in the sources and am facing segmentation fault 11 crash.
I tried debugging with lldb ( it wasn't compiled with -g flag )
(lldb) target create tfs
Current executable set to 'tfs' (x86_64).
(lldb) run
...
... TFS log here
...
Process 27477 stopped
*...
TFS: 1.3
I have the following std::map and I am trying to push this to lua.
std::map<AccountType_t, std::vector<std::string>> finalMap;
desired result & example usage:
local result = resultFromMethod() -- finalMap
for i=1, #result[ACCOUNT_TYPE_NORMAL] do
local tableOfStrings =...
It gets annoying when trying to look at a block of and have these effects float around while you're trying to read something.
The rose-icon would've been enough.
Are you bored? In that case here's a challenge for you!
Encoded msg:
PO:PY::WT:QT:WQ::PQ:QI:PT::QI:PT:PQ:PR:PO:QR:PU::WP:PI:PO:QO::WT:QT:WQ::PQ:QI:PT::PW:PO:PU:PW:QI:PQ:PO:QR
Hints:
I am posting this on chit-chat board since it did not seem to fit jobs board description because this isn't related to tibia.
A few months ago, my friend and I, had a discussion about an application we initially wanted to build which was a simple forum targeted at students of HS/UNI~ and make...
I've compiled 3777 sources from Fir3Element's repository and the same warning has been popping up through the whole compiling proccess..
the warning message is : ./condition.h:279:8: warning: 'ConditionDamage::updateCondition' hides overloaded virtual function [-Woverloaded-virtual]
I wasn't...
I am trying to setup a test server on the same vps using different ports.
But i am not able to login.
I have tried to use 7171 as login port but that only displayed the characterlist from the main server.
When i changed to another login port it didn't even connect.
is there anything else I...
I have been trying to compile hjnilsson/rme (https://github.com/hjnilsson/rme/) on mac OSX 10.14
I have installed required libs:
wxWidgets >= 3.0 (it's wxmac on homebrew installer)
Boost >= 1.55.0
I have opened an issue but the contributors dont seem to be active: OSX 10.14 Mojave - Undefined...
I have compiled 0.4 sources (possibly modified) for a friend and it compiled successfully.
when I started the TFS an error occured saying that database in config was empty:
I have triple checked the database information in config.lua and that was OK.
then I looked into the sources and traced...
I am trying to iterate over the slots inside player depot locker and find a specific container but I haven't found a way to do it.
OTLAND, SHOW ME DA WEY!
KKHHHT! SPITS
I am trying to send a reward to the depot of winner but for some reason Container:addItem[Ex] function does not work as expected.
This happens even tho there's an empty backpack in the first slot of depot.
How can I make it add the item into any INNER container (if there is any)?
I have tried...
I am trying to see if the player is already mounted or not. While doing some research on this, I came across this event called onChangeOutfit. When I tried printing the lookMount value it gave the PREVIOUS value instead of what the player currently has.
For example. Let's say I have a player...