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  1. Legolum

    Is still worth to start OTS nowadays?

    I think there were plenty of acceptable answers? Or have you just not heard the answer you are looking for? Tibia is a 30 year old game. Its only worth working on an OT if you personally find it worth it. If that's from a hobby perspective, great. If its from a monetary one, great. but 'worth'...
  2. Legolum

    [USA] [7.8] Knightwatch - May 1 2026 1300 US EST

    Hey everyone! Its been roughly 24 hours since launch! We deployed a day-1 patch of the client to handle some minor gameplay bugs, but otherwise things have been mostly going as expected. As always, if your on the fence about the project, I would really love to have you log in and give it a...
  3. Legolum

    [USA] [7.8] Knightwatch - May 1 2026 1300 US EST

    Make sure you have both data.otpkg and knightwatch.exe. We have had a couple of testers who had issues with Windows false flagging the .exe and quarantining it, which also could be an issue. Are you getting any errors or anything? Feel free to message me on discord with pictures if that would...
  4. Legolum

    [USA] [7.8] Knightwatch - May 1 2026 1300 US EST

    Not working in what way? Server doesn't open up for another 2 hours, so you cannot log in yet.
  5. Legolum

    [7.7] RealOTS 7.7 Cipsoft files (virgin)

    Refresh tiles don't refresh at server save, they refresh in sequence. The server literally iterates sector by sector, during runtime, looking for refresh tiles. Some cave tiles are refresh, so loot will likely disappear if you leave the area for awhile. But it really depends on the cave. As long...
  6. Legolum

    [USA] [7.8] Knightwatch - May 1 2026 1300 US EST

    We are now 24 hours to launch! Thank you to everyone who contributed to the conversation, tested during the beta phase, etc. Regardless of your opinions on RL map, 1x servers, etc, I hope to see a great turnout tomorrow. I want to plug the discord one more time - please join us on discord if...
  7. Legolum

    [7.7] RealOTS 7.7 Cipsoft files (virgin)

    Cipsoft applied a "Refresh" tag to certain tiles. The server iterates over the map sectors over time and refreshes any tiles which have that flag within the sector. Any tiles without refresh will persist indefinitely. You can see an example below... 0-18: Refresh, Content={4518, 1100, 1283...
  8. Legolum

    [USA] [7.8] Knightwatch - May 1 2026 1300 US EST

    Feel free to disagree with me on this, but I don't believe paying streamers to play on a server is much of a deciding factor on long term stability. You may have larger initial peaks, but without an unlimited marketing budget eventually the server will have to stand up on its own two feet and...
  9. Legolum

    [USA] [7.8] Knightwatch - May 1 2026 1300 US EST

    While it would be nice to have some additional promotion - given the hobby/Free2Play nature of the project, we do not have a marketing budget for streamer promotions. We are hopeful that community word of mouth will be able to drive a healthy player base.
  10. Legolum

    [7.8] Knightwatch Beta - looking for some playtesters!

    Right now we are sticking to mixing content from 7.8/7.9/8.0. Some modern creature comforts (ex. Exp sharing) have been ported from newer versions, but planned content (monsters, locations, spells, etc) is strictly from those versions. That does not mean additional content will never happen...
  11. Legolum

    Tibia 7.7 Server Decompiled

    Simple answer is no. Running the server is as easy as following the tutorial on github, you can decide for yourself if your capable of that. (Requires linux, or a linux subsystem ex. WSL2, compiling, etc). Note that all the services (webserver, loginserver, etc) need to also be compiled and ran...
  12. Legolum

    [7.8] Knightwatch Beta - looking for some playtesters!

    Good morning all! Just wanted to post a quick update. Thank you to anyone who signed in and did some testing. We have spent the last couple of weeks cleaning up any known bugs and issues, and have posted an official launch date slated for May 1st. The testing server will be on and offline...
  13. Legolum

    [7.8] Knightwatch Beta - looking for some playtesters!

    Like Crevasse said in the OP, its surprising more projects haven't already popped up on RealOTS. I've been meaning to check out your 7.1 project at some point as well personally. Obviously the decomp sources need a lot more work to make a functional server then TFS, but its really interesting to...
  14. Legolum

    Tibiantis bot opensource

    In what world is it doxing to show that accounts on two public platforms have the same public username? Are you crazy?
  15. Legolum

    [7.8] Knightwatch Beta - looking for some playtesters!

    We still haven't updated the placeholder pictures, new articles, etc. on the website, so here is a picture of our actual client for anyone interested! A ton of effort has been made to port OTC to the 7.7 sources, as well as giving it a classic look. While I'm sure there are still bugs we need to...
  16. Legolum

    Looking for 7.6 or 7.7 server files with rl map

    If your decently technical you shouldn't have trouble getting the 7.7 decompile project running, which for a personal private server would be a nice experience. You can even run it with the 'populated' map files, so you will see items left on the ground from players of old, and houses populated...
  17. Legolum

    CipSoft binary sector converter tool - Tibia 7.5 real map

    He is using a proprietary map editor that reads .sec files directly, he isn't converting it to .otbm. There is an editor linked in the OP that can be used to view the .sec files, although its pretty limited in functionality. There is no publicly available fully functional .sec editor. If you...
  18. Legolum

    CipSoft binary sector converter tool - Tibia 7.5 real map

    Its a bug in older tibia versions. Its documented in a few places. @kay made a good post about it a few years back. Tibiantis - reversed old Tibia project - discussion thread (https://otland.net/threads/tibiantis-reversed-old-tibia-project-discussion-thread.267116/post-2588264)
  19. Legolum

    have a doubt about how poison field used to work in 7.4 and 7.7 or 7.72, ai gave me two version

    Sure. Energy field is an initial damage of 30, and one tick of 25. Large Fire field is an initial damage of 20, followed by 7 ticks of 10. Small Fire field is an initial damage of 10, followed by 5 ticks of 10. Moveuse for fire fields: Collision, IsType (Obj1,2123), IsCreature (Obj2) ->...
  20. Legolum

    have a doubt about how poison field used to work in 7.4 and 7.7 or 7.72, ai gave me two version

    I can't speak on post 7.7, but I happen to be hosting the raw/unmodified 7.7 decomplication on a VM at the moment. There is no initial damage in 7.7, it waits until the first tick before it starts doing damage. It totals 100 damage beginning to end. So... 0 init damage 100 damage over 4...
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