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  1. Narg

    Hover Sprites Thread

    Hey! I loved this robe, may I use it on my OT?
  2. Narg

    [Showcase] New modifications (OTClient + TFS)

    Easily one of the most impressive collection of features I've seen, great work!!
  3. Narg

    [Tool] OTUI Editor

    Hey man, I know this is probably discontinued but just want to point out how impressive your work is, congrats!! You're great for this community, seriously.
  4. Narg

    Discussion on Stunning 3D Graphics Tibia

    I will look into it, thanks!!
  5. Narg

    Nogard Gallery

    Wow, this is 10/10!!
  6. Narg

    Discussion on Stunning 3D Graphics Tibia

    Holy shit, as a gamedev — now I want to create this in Unreal Engine!!! Do you guys know the exact camera angle Tibia uses? I always wandered that, it is neither Top-Down nor Isometric, its something in between it seems.
  7. Narg

    [OTClient + TFS] Colorize Outfit for certain time duration + simple usage.

    Thanks for this, very cool and useful!!
  8. Narg

    OTClient Help adding and displaying Icons for custom Conditions in OTClient?

    So, for the past 2 hours I've been trying to add new icons to OTClient with zero success. I have created tons of new Conditions for my OT and I want to display my shiny new icons for them... but they don't appear ingame. I appreciate anyone who can help. OTClient const.h enum PlayerStates {...
  9. Narg

    How to create new conditions in c++ and otclient sources ?

    Yeah it was my mistake, I didn't look at the dates since I had 20+ tabs open looking for the same issue. My bad.
  10. Narg

    How to create new conditions in c++ and otclient sources ?

    I'm looking for this too, specifically how to add new Icons, I added tons of new Conditions to my server and client, created their Icons but they don't show up ingame for some reason. Maybe its related to the PlayerState enum using a power of 2? enum PlayerStates { IconNone = 0...
  11. Narg

    OTClient fatal error C1083: Cannot open include file: 'boost/thread/future.hpp': No such file or directory

    Oooops! I had the same problem thats why I suggested it lmfao I swear I had the best intentions lol
  12. Narg

    OTClient Attributes window for Otclient

    I'm looking for this exact thing as well Did you ever find an answer for it?
  13. Narg

    OTClient fatal error C1083: Cannot open include file: 'boost/thread/future.hpp': No such file or directory

    You're probably using VS 2022 Try this: https://otland.net/threads/erro-when-compile-with-visual-studio-2022-fatal-error-c1083-cannot-open-include-file-boost-thread-future-hpp.285114/
  14. Narg

    [USA] [Custom / 10.98] NextGen OTServ Season 2 with Attribute Allocation, Custom Map, RPG and Build Versatility, Everyone is welcome!!

    Server is back online with a 5x Exp, Skill, ML & Loot to test Promotions and other new systems before the Wipe.
  15. Narg

    [USA] [Custom / 10.98] NextGen OTServ Season 2 with Attribute Allocation, Custom Map, RPG and Build Versatility, Everyone is welcome!!

    New Season has no fixed date yet, but the server will come back soon with a few events to spice things up and for testing the Promotions. There are a few videos of the new mechanics & promotions in the OTServ's Discord. 1703620435 Server returns for testing promotions on Friday. It will feature...
  16. Narg

    [USA] [Custom / 10.98] NextGen OTServ Season 2 with Attribute Allocation, Custom Map, RPG and Build Versatility, Everyone is welcome!!

    Server is now offline as we approach a new Season. Every character will be wiped. Accounts will remain as long as they have at least one level 20 Character on it. New Season will bring a plethora of new Updates, you can follow it on our Discord.
  17. Narg

    [USA] [Custom / 10.98] NextGen OTServ Season 2 with Attribute Allocation, Custom Map, RPG and Build Versatility, Everyone is welcome!!

    My bad for the lazy advertisement, I will admit its not one of my strongest suits. But the OT itself is very legit, you can see some images here...
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