local config = {
teleportId = 1387,
bosse = "Pythius The Rotten"
}
local portal_in_pos = {x = 319, y = 841, z = 15}
function onDeath(cid, corpse, killer)
registerCreatureEvent(cid, "PythiusDead")
if config.bosse == getCreatureName(cid) then
local position = portal_in_pos
teleport =...