Converted Gesiors skill rates for 1.2, thought I would share since im usually selfish.
/data/events/scripts/player.lua/
replace the onGainSkillTries with this one
skillStages = {}
skillStages[SKILL_FIST] = {{0,8},{60,5},{80,3},{100,2}}
skillStages[SKILL_CLUB] = {{0,8},{60,5},{80,2},{100,1}}...