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Hello OtLand,
I am reviving my old OT Project, which I felt was so close too being ready for a launch.
But it seems it could use a bit of work and I'm all alone :'(
If anybody wants too join me I could use some help
The server is based on tfs 1.1x
I need ->
C++ Dev,
Lua Scripter,
Rme Mapper...
Hello Otland,
I have a request for a LUA script,
I would like a 3 row slot machine.. something like this..
https://otland.net/threads/1-row-slot-machine-tfs-0-3-0-4-1-0.114783/
but with 3 rows off possible combinations..
but 3 rows... and combinations could be diagonal or across w.e
anybody...
Hello Otland,
I am 24 years old, I am extremely passionate about Tibia and OT,
I love seeing ideas come to life in the game,
OT has been an absolutely amazing learning experience,
I started dabbling in the arts around 16 years old and,
I have created a few servers in the past as a hobby in my...
Hello Otland,
I recently made a big mistake. And forgot too make a backup of my project!!
My server is now crashing every so often,
Can somebody explain too me the proper way of tracking down the cause?
I dont know how to identify the problem, and It's frustrating.
It seems the npcs on my server are spamming like every ...10 seconds or so haha... they dont need too talk so much!
Can someone tell me how too fix this? thank you~!
-Martin
This is a simple script you use a doll (or xxxx item) and it changes your sex to the opposite sex.
I have a sex changer npc who sells this feature and I turned it into a doll for you guys I guess lol.
feel free too post improvements and suggestions!
actions.xml -
<action itemid="xxxx"...
So I have a quick question..
Is it possible too make get.spectator see by TEXTCOLOR_ ?
because I see here im using zbizus wild growth and mwall scripts and he uses TEXTCOLOR_ for the timers...
here is the his script- tile_timer(id,pos,40,TEXTCOLOR_LIGHTGREEN)
local id = ITEM_WILDGROWTH...
Hey Otland,
I decided too post these... just too promote use of tfs 1.1!
talkactions.xml
<talkactionwords="!bless"script="bless.lua"/>
<talkactionwords="!aol"script="aol.lua"/>
bless.lua
local bless ={1,2,3,4,5}
local price =100000
function onSay(player, words, param)
for i =1...
Here is a simple lottery script, with configurable rewards chosen at random.
Tested this on tfs 1.1
Credits - @Luan Luciano
Installation -
globalevents.xml
<globalevent name="Lotto" time="01:00:00" script="Events/lottery.lua" />
(too add more, just add more lines with different time ^)...
hello otland,
once again I have a noob problem :|
When i write stuff on signs in remeres, it does not show in game when players click the sign...
what do i have too do? ><'
thanks guys,
-Martin
Hey Pro scripters,
I am looking for some cool globalevents in which players compete for rewards!
Does anybody have some too share? or is somebody up for the challenge of creating one?
Take a look at this "imaginative" thread I created and maybe it will inspire you too make the next great...
So I have this script and I am trying too make it work on tfs 1.1
local bless = {1, 2, 3, 4, 5}
local cost = 50000
function onSay(cid, words, param)
for i = 1, table.maxn(bless) do
if(getBlessings(cid, bless)) then
doPlayerSendCancel(cid, "You have already all blessings.")
return TRUE
end
end...
Hi,
I have added a new form off currency and now the npc does not accept it,
so players must convert back too old currency too use it at a shop.
i think back in the day it was a simple attribute in items.xml
I noticed there is no value in items.xml,
How do we determine a coins value..
like...
Hello Otland,
I am having trouble getting my new currency too work here....
Before in 0.3.6 you had too add the [item_gold_nugget] into your constant.lua
I cant find a constant.lua, or anything like this in tfs 1.1
can someone explain too me what they changed constant.lua too...
because i...
Hi guys and gals,
how do i make a ladder work, how it is supposed too..
Is it an action?
Do i just edit it in items.xml?
can someone explain too me how this works?
thanks,
-martin
Hey guys, im looking for some cool spells for tfs 1.1
I want a spell that looks like meteors coming from the top left of the screen turning into fire midscreen and firefields when it hits the ground
I seen this in a video one time, and have been looking and looking..
If anybody has something...
function onStepOut(creature, item, position, fromPosition)
if creature:isPlayer() and creature:isInGhostMode() then
return true
end
if item:getId() == 670 then
item:transform(6594)
else
item:transform(getTileItemById + 15)
end
item:decay()...
Hey,
If anybody has map tracked this area, please let me know.
OR
If you have 10.76 map tracker I have access to this on my tibia character
get in touch with me!
Thanks!