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    [TFS 1.5] Counter based on a monster.

    Dude, you make server is better :D
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    TFS 1.X+ set storage talkaction

    I have a question, whether it would be possible to rewrite this script on TFS 1 + series ? function onSay(cid, words, param) local t = string.explode(param, ",") if(not t[2]) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Invalid param specified.")...
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    player can only attack monster if it has storage

    it doesn't work in version 1.4 but there is no bug either
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    Feature [8.54]Vocation - interval effect system.

    its is possible to update new tfs version ?
  5. N

    OTClient 1.0 (Release)

    but people are disrespectful dude you did a great job don't worry after comments like this i wish it was all available for payment
  6. N

    OTClientV8 is from now open-source project

    why i have this error? #edit resolve
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    Lua Spell attack and heal

    I managed to improve and everything is as I wanted it to be, I have a question if this script looks correct or is there something wrong/poorly done in it? function onCastSpell(creature, variant) local target = variant:getNumber() local level = creature:getLevel() local magicLevel =...
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    Lua Spell attack and heal

    data/spells/scripts/attack/death_strike.lua:39: attempt to index local 'projectile' (a boolean value)
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    Lua Spell attack and heal

    local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, 5) function onGetFormulaValues(player, level, magicLevel) local min = (level / 5) + (magicLevel * 1.4) + 8 local max = (level / 5) + (magicLevel * 2.2) + 14...
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    Lua Dodge system for TFS 1.3

    Thank you, I have a question why if I give a chance for 100% dodge appears and so very rarely?
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    Lua Dodge system for TFS 1.3

    Lua Script Error: [Scripts Interface] C:\vcpkg\forgottenserver\data\scripts\dodge_system.lua:callback C:\vcpkg\forgottenserver\data\scripts\dodge_system.lua:24: attempt to index a nil value stack traceback: [C]: in function '__index'...
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    Lua Spell attack and heal

    thank you for your valuable advice, I will try to do it, but in general I see that it is a difficult topic
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    Lua Spell attack and heal

    hello, I would like to ask you experienced users for help with a spell because I can't deal with it, I don't know how to bite this topic, the point is that I would like a spell that is a target but depending on how much damage it deals, it heals the user by 30% I hope someone can help me because...
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    TFS 1.X+ script looktype dont working

    Thank You :)
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    TFS 1.X+ script looktype dont working

    Hello, i need help with this script, not work, 0 error in console ;c local outfits = { [20] = {17}, } function onLogin(player) local voc = player:getVocation():getId() if voc > 0 then for key in pairs(outfits[voc]) do player:addOutfit(outfits[voc...
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    TFS 1.X+ spell problem

    That's what it was all about, works perfectly, thank you
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    TFS 1.X+ spell problem

    Refresh
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    TFS 1.X+ spell problem

    Unfortunately it doesn't work 1675712067 Anyone can help me? Where is problem ? In function? Spell give tex world but dont take dmg and teleport to player
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    TFS 1.X+ spell problem

    Hello i have problem in this spell local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITAREA) combat:setArea(createCombatArea(AREA_SQUARE1X1)) function onGetFormulaValues(player, skill, attack, factor)...
  20. N

    How replace effect

    exactly, for example I would like to replace a spell that has 8 graphics with a spell that has 20 graphics, how do I do that?
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