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  1. Some1

    Solved [OTX 3.10] - INQ Latrivan & Golgordan, error: comparing number with nil

    Alright, the latter worked perfectly fine, thanks again guys.
  2. Some1

    Solved [OTX 3.10] - INQ Latrivan & Golgordan, error: comparing number with nil

    I'll check them out when I get the time for it and report back if they worked, thanks for trying to help.
  3. Some1

    Solved [OTX 3.10] - INQ Latrivan & Golgordan, error: comparing number with nil

    Hello Having an issue with the bosses Latrivan and Golgordan from the INQ Quest. You're supposed to kill them both in order for the TP to take you further into the quest. However, after killing both bosses the TP doesn't work at all. Anyone mind helping? Using OTX 3.10, below is the error...
  4. Some1

    Solved Animate Dead Rune

    Its okay, thanks.
  5. Some1

    Solved Animate Dead Rune

    Hello, could anyone tell me whats wrong with this? I mean, until level 20 the player summons Skeletons, after 21 he summons Skeleton Warriors but after 40 he still summons Skeleton Warriors instead of Demon Skeletons. local function doTargetCorpse(cid, position) position.stackpos = 255...
  6. Some1

    Best OT ever?

    I loved that server :C
  7. Some1

    Shittiest mapper competition!

    Pls link for dawnload i go use for my server plssssssssssss
  8. Some1

    Shittiest mapper competition!

    Dat is ... bjutiful I wanna cry
  9. Some1

    Gaming (Harmonia) Lifethread or smth :o

    gogo 100
  10. Some1

    Compiling Server not saving

    Im still new to this. Most new distros don't support XP (yeah I know it's shit), neither I'd like anything under 8.7 because of the cooldown system which I will need because of some custom spells. So I found 0.2.14 just having that save error bug, other have some errors for which I don't know...
  11. Some1

    Compiling Server not saving

    No error while compiling, but the error is still there. Looks like the bugs so far have nothing to do with what's wrong. You can't save anything. I don't know if you tried, but once the player logouts, nothing is saved, it's back at temple. You can't even save the server by command or anything...
  12. Some1

    Compiling Server not saving

    Now it's opening game.cpp and this line is marked: uint64_t fee = (price / 100.) * amount; However, the main issue is still there, the server doesn't save, neither it saves anything on !save command nor it saves anything when you logout.
  13. Some1

    Compiling Server not saving

    Uhm.. whats then wrong with the sources? I've found only few 0.2.14 sources and they're all the same :x
  14. Some1

    Compiling Server not saving

    Thats the dev-cpp that I'm using. Source link: http://www.mediafire.com/download/iqdh1ehj51eq6y2/0.2.14%282%29.zip
  15. Some1

    Compiling Server not saving

    I didn't make any change yet, just tried to compile it to see if everything is okay.
  16. Some1

    Compiling Server not saving

    I know that there is an already compiled version, I've checked that too. The thing is that I'm using my own sprites, items, monsters etc., and to add new effects I need to make a source edit which I can't because something is wrong with the files or maybe with the compiler itself.
  17. Some1

    Compiling Server not saving

    Those are the first lines that appear in the file after it fails to compile: int32_t rotatedX = round(newX * a + newY * b); int32_t rotatedY = round(newX * c + newY * d); It isn't highlighted and neither it has a star next to it. The gui version doesn't even get...
  18. Some1

    Custom Client Version

    Bump
  19. Some1

    Custom Client Version

    Anyone?
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