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    C++ Only get infight if take damage from monsters. Help.

    Guys I need help with monster adding infight just for targetting players. I'm making a server with a wide range of view and players get infight all the time because of that. I don't want to reduce monster cansee so that they just don't stand there frozem. So I think one solution is to remove...
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    [SOLVED] Two-handed Weapon No Damage

    Hi. I'm using this fork of TFS OTCv8/forgottenserver (https://github.com/OTCv8/forgottenserver). I did nothing with damage in the sources. For some reason two-handed wepons won't hit, no damage at all. I get no error anywhere. Any help? --EDIT-- Sorry... Just was the rong vocation for that...
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    The Forgotten Tibia (no vocations, new skills, skills by points, dual wield, auto loot, quiver, etc)

    There are no parameters for skillcapin config.lua or in skills.xml. I think it is embedded in the client... Changed somethings there but no results yet.
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    The Forgotten Tibia (no vocations, new skills, skills by points, dual wield, auto loot, quiver, etc)

    Is there a way to romove or change the skill cap per level? And how could I add intelligence or faith to spell damage?
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    The Forgotten Tibia (no vocations, new skills, skills by points, dual wield, auto loot, quiver, etc)

    Hi guys, I'm a long time without messing with otserver. And I got an idea to use one to play some online RPG campaigns with my friends. I got this server up and running, but I can't get any site working to create the characters on this server. Is there any way to make it easy for my friends to...
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    The Forgotten Tibia (no vocations, new skills, skills by points, dual wield, auto loot, quiver, etc)

    Error importing schema.sql #1054 - Column 'skill_points_total' unknown in 'field list'
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    Enhancing graphics to 64x64 with machine learning

    Wouldn't be easier just to implement scaling scripts in otclient? Just like in sprite based consoles emulators.
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    [Tutorial] Adding more tiles to game window - Updated 7/6/2018

    Ok, so I did everything here and it's work. But monsters won't do anything if not near them. Is there somewhere else I need to change something?
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