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  1. underewar

    Effect System Following Player [OTCv8] Definitive Tutorial How Use Auras.

    I want to share with you guys this example, becauase its not to hard to do, and i see alot post with people doing it wrong. Hello guys, recently i was struglin to make effect follow players and avoid this behavior First i was trying to create a new c++ function to handle DrawEffectAttached...
  2. underewar

    Programmer [Premium Supporte] ALL Ots and Ats

    Services Offered Hello, I would like to contribute to the community with these services. Grab it, it's for a limited time. Get to know a little more about who I am. Web Development Services Excellence in Problem SolvingIdentification and correction of BUGS in databases and PHP scripts for...
  3. underewar

    CreatureEvent [BOOSTED CREATURE] LETS IMPROVE THIS SYSTEM TFS 1x

    Hello everyone! I'm working on a system for creatures and boosted bosses on my TFS 1x server. I'm not interested in integrating this system into the source code for obvious reasons, as it makes editing easier for other servers. I'm posting this to collaborate on enhancing the current system by...
  4. underewar

    [8.6] [The Forgotten Server] [0.4] UnderVersion 1.0.1

    Content Warning! Well, I'll make available the dlls, the executables and the source, from a base that I've been improving for 8 years. This bug free one! Has run on servers with 500+ players online. We were able to compile using code blocks or mvs (2022 or 2019 for example) only mvs 2017...
  5. underewar

    Feature [TFS 0.3.6/0.4] MultiWorld Protocol System

    MultiWorld protocol system. ioaccountsql.cpp Look for Change for this (Obs: You need configure multiple words in your database). Account IOAccountSQL::loadAccount(uint32_t accno) { Account acc; Database* mysql = Database::instance(); DBQuery query; DBResult result; query...
  6. underewar

    [TFS 0.4/0.3.6] doTeleportMassThings

    Description - The function of all transport objects, teleported of the selected type (players, NPCs, monsters) from one place to another. The function structure looks like this: doTeleportMassThings (leftTopCorner, rightBottomCorner, newPos, minPlayerCount, toSamenewPos, typeOfObjects)...
  7. underewar

    Action [TFS 1x] ClickItems to CreateTeleport

    Once the main stone appears it will be necessary to click on all the others so that they are again "normal" stones. Then the teleport appears. in addition you may be charged something to enter the tp after using the stones. Enjoy. data/scripts/action.xml <action actionid = "10100" event =...
  8. underewar

    MoveEvent [TFS 1.x] Spell System onEquip

    Its a basic onEquip Change storage script. If you have a magic sword your storage value will be 1 and you can use a single spell. If value below 1 you cant use that single spell. data/scripts/movement/xml <movevent event="DeEquip" itemid="2400" slot="hand" function="onDeEquipItem" scripts =...
  9. underewar

    [MyAAC] [Plugin] [Template] Global Layout

    Credits @slaw I just edited the tibiacom template. Full customizable. I have an organized repo for this 'My-AAC last version', I will release I just need to fix something's Just check the template live version. How Install Rename your tibiacom folder and paste the downloaded one. Picture...
  10. underewar

    Make your dream come true [never give up]

    Guys, years passed and we're here until today, well I never imagined getting this far and today I miss developing tibia servers kkkkk. Guys, the thing is, I've always programmed for 'tibia' and now I've accomplished a goal that is almost a dream. Well, thanks to the community that helped me for...
  11. underewar

    Spoof on source...

    I need pro this or not? Classic - Latestnews (nto-classic.com)
  12. underewar

    http://br.warzona.online

    Warzona.Online (http://br.warzona.online) AFK ZONES WITH 100 PLAYERS OR MORE PLEASE SHUTDOWN THIS
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