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  1. massuco

    AAC .htaccess on AAC

    Hello everybody, I know there is alot of posts about .htaccess on Znote, Gesior, myAAC etc.. But no one of them have a nice explanation of the problem and how to solve this! First of all, I wonder know what is exactly the ".htaccess"? What is your function on the website? Second, the problem...
  2. massuco

    C++ Engines for 7.72 nowadays

    Hey guys, I've been retired for alot time from the open tibia server world. Wonder know, whats the best engine to start a new server 7.72 nowadays? I saw alot of forgottenservers downgradeds, and idk whats the difference between them. 4 years ago, I was using OTHire 0.0.3, a nice engine, but...
  3. massuco

    C++ Compiling OTHire issue

    I have a project based on OThire and I have an old distro that I have compiled some times ago. We have implemented auto loot system, when you click on a monster corpse, it removes the items from the corpse and add to the player. with my old distro, it works fine, the items come to my backpack...
  4. massuco

    Lua Raids OTHire

    Im trying to create raids on OTHire, but i cant. This is my file raids.xml <?xml version="1.0"?> <raid name="OrcInvasion" file="orc_invasion.xml" interval="80640" margin="5"/> <raids/> I get this error on distro. [Error] Raids: Could not load data//raids/raids.xml data//raids/raids.xml:4...
  5. massuco

    Lua How to make a NPC remove all items from the player?

    Im using OTHire latest version from Github. Im thinking about a NPC, in this case Oracle, that teleports you and remove all your items. What function should I use to start this function? or there is a function for it?
  6. massuco

    C++ Where to change "You read the following." on books

    Im using OTHire latest version from othire. Im trying to change this message that appears on the dialog screen when you use books. I was searching on the sources, but i cant find.
  7. massuco

    Lua Function doShowTextDialog OTHire

    I'm trying to make the spellbook that show spells list work on OTHire. By default one OTHire, we have this script: But its not working, and the distro dont show any error, just dont work. Any ideas? function onUse(cid, item, frompos, item2, topos) local count =...
  8. massuco

    Lua Script Firewalker Boots

    Hello, im using OTHire 7.72 and i got one script for Firewalker Boots, and its working fine, but im getting this error on distro sometimes: Here is my moveevents script: local condition = {} for i = 1, 4 do table.insert(condition, createConditionObject(CONDITION_FIRE))...
  9. massuco

    Boss room with cooldown 20 hours

    I want to do one boss, that player can kill each 20 hours, like warzones. To access the boss, Im using the default script for anihilator of othire (but with 5 player), but i want to make the lever pushable only if the 5 players needed are not on the boss cooldown time (20 hours), any idea...
  10. massuco

    C++ Make monsters dont hit other monsters

    I want to make the monster spells dont hit other monsters on OTHire 7.72 Like banshee wave, the banshee wave is killing demon, i want that they dont hit each other. On an old topic about i saw @Peonso saying about changes on combat.cpp He said to add something like this on combat.cpp (its a...
  11. massuco

    Solved Stackable Manafluids on 7.72 OTHire

    I was trying to make vials stackable on 7.72 and I preferred to add 2 new items, one manafluid and one empty vial and I got this action script that works like a manafluid, all is working good. but... The problem is that player can use mana fluid on each other, how i can make it no usable on...
  12. massuco

    Lua How to add magic level to a item

    I need to add one item that gives a player X magic level, like focus cape that gives +1 magic level when equips. Im using OTHire 0.0.3 and Ive tried the magicPoints attribute, magicLevelPotions, magicPercent and etc on items.xml and dont works. Ive also tried to add one script on moveevents...
  13. massuco

    Outfits 7.7 with more animations

    Its possible to make one outfit (or effects like spells animations) with more sprite animations? For example, on tibia 7.7 one outfit have 3 animations (1 sprite stand, and 2 walking), on new tibia the monsters have more animations, that makes the movements more soft. Theres any way to make...
  14. massuco

    How to change number of animations of the effects on 7.7

    Hello Otland, I want to know if its possible to make this, I have the client 7.72 and each effect have 4 sprites, I want to change this number of sprites, but with the same time, because if I add for example 10 sprite variations on one effect, the duration of the effect on the screen will so...
  15. massuco

    Antibot for OTHire 7.72

    Hello Otland, I wonder know, is there any antibot system for othire 7.72? If yes, it works fine, or its easy to break the protection? If not, is there any project for this?
  16. massuco

    Lua (OTHIRE) Monster die and transform in a teleport

    Hello, as the tittle says, I have one monster and want to when he dies, he transform on one teleport, not on a corpse. I am using OTHire and get this script. local bosses = { ["rat"] = { x = 1146, y = 981, z = 7 } } local time = 30 -- Seconds function onKill(cid, target...
  17. massuco

    Lua Action script

    Im searching a way to do one script. I want this: I will use one rock (id 5000 example) on the map, and this rock will transform on other rock (id 5001), and have a chance of summon one creature or win one item, and after 5minutes, the rock decay to the id 5000 again. Any ideas on how to start...
  18. massuco

    Lua Variables Lua

    Hi, I want to define some Local Variables on my npc script I did this: local DREAM_MATTER = 5145 local CLUSTER_OF_SOLACE = 5144 local CRUDE_UMBRAL_BLADE = 5147 local UMBRAL_BLADE = 5148 local UMBRAL_MASTER_BLADE = 5149 How can I improve this? Im saying about one array, or table, idk. something...
  19. massuco

    Spell com delay

    First, Im using OTHIRE 0.3 I have this spell: local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ENERGYHIT) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY) local area =...
  20. massuco

    Any OTServ online that uses OTHire engine?

    Im working in one server based on OTHire engine, and I wonder know if there is serverd onñine that uses this engine. If you use, whats your oppinion about this?
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