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    OTClient 1.0 (Release)

    Thank you for the time you took for the response. I'm going with this one (Mehah's) and see how it works :)
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    OTClient 1.0 (Release)

    As someone who doesn't know shit about OTC; Can anyone point out which are the main differences between classic OTC, Redemption/Mehah and OTCv8? Thanks!
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    TFS 1.X+ TFS 1.2 Movement item on slot remove wall

    I don't remember much to be honest but can't you just do wallItem:remove() instead of doRemoveItem~? Also you are double checking for the item 1043 in tile and wallItem.
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    [TFS 1.3] Small Autoloot

    What does the param number mean?
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    Lua Permanent attributes

    Instead of using player:setMaxHealth() just create a condition with maxhit/maxmana points/percent stats
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    Revscripts(1.3) Custom Equipment {SYC}

    This thing is amazing Are this kind of script/mod support added by default in current tfs? Or I need to download a specific branch?
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    [CANADA] [Custom] Tibia-Avatar.com 10-28-2020

    This is fucking amazing, but I think the thread needs more info.
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    Lua Cant figure how to teleport players when they kill creature

    I don't see what's the issue here, the first post is literally just missing the player:teleportTo(Position(999, 999, 7))
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    Lua [TFS1.3] Time Guardian Spell

    While this is not the solution, using print will always help in situations like this one :P
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    Feature Auto Loot [TFS 1.3]

    So if it doesn't work on OTC means that changes made on this topic are not working? Have you tried it on the standalone client at least? ----- I used the Lua functions and the db changes to make a Quickloot-like tool, since I didn't really like the option to Autoloot. So thanks for that <3
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    OpenTibia Object Builder 11.7X, Item Editor 11.7X, client & items.otb working with 10.97 & Remere's Map Editor

    Are those tools coded in ElectronJS? Will be awesome to have -updated- cross-platform tools :eek:
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    Where is creatures list saved for RME?

    Don't really know about it, but if what you said is true, RME is clearly storing information on the appdata dir.
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    Lua Gain X% Attributes When Equiped.[Creaturescript]

    Check if the player have the equiped weapons, in your case can be checked with an else statement when you check the weapontypes and then remove the vocation condition if exists. if weaponType == WEAPON_SHIELD then -- add condition else -- check conditions then remove if exist end Also...
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    Lua Gain X% Attributes When Equiped.[Creaturescript]

    Why don't you post the whole script? Also I think you should rewrite your config table: local voc = { { id = 3, -- Paladin spellname = "Bow/Crossbow [Distance Bonus]", }, } for i=1, #voc do if vocation == voc[i].id then To something like this: local voc = {...
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    [France] [10.00] Ezodus.net | Hardcore PvP 12.30+ | Netherworld | Winter Update 2019 | Summer Update 2019 | Zarganash | Create your account now!

    This one looks nice. A question tho; The critical/lifeleech/manaleech are the only permanent imbuements?
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    [TFS 1.2] Kills wont count for Tasks

    You should use prints or text messages to see where your code is failing ;)
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