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  1. S

    TFS 1.X+ [TFS 1.4.2] Mana leech, life leech and critital hit simultaneously

    in global.lua? i guess ill scrap it then, too difficult :D
  2. S

    TFS 1.X+ 1.4.2 Quest with Multiple Items issue

    You're an absolute champ, works like a charm. Thank you so much for that man!
  3. S

    TFS 1.X+ 1.4.2 Quest with Multiple Items issue

    Thanks mate, I have given up on this system because no matter what storage = xxxxx I put, it always registers the first one and treats everything after as completed
  4. S

    TFS 1.X+ [TFS 1.4.2] Mana leech, life leech and critital hit simultaneously

    data/actions/scripts/tools/critleechboost.lua:onUse data/actions/scripts/tools/critleechboost.lua:10: attempt to call method 'isPlayer' (a nil value) stack traceback: [C]: in function 'isPlayer' data/actions/scripts/tools/critleechboost.lua:10: in function...
  5. S

    TFS 1.X+ 1.4.2 Quest with Multiple Items issue

    PS. tried this: TFS 1.X+ - [TFS 1.4] Advanced Quest Script for multiple reward - problem. (https://otland.net/threads/tfs-1-4-advanced-quest-script-for-multiple-reward-problem.279087) and i get this in console while launching tfs putting quest_system in scripts/lib crashes tfs
  6. S

    map not loaded

    That's a shame, do you have a backup of your map? I've been mapping since simone and CTRL+S is being pressed subconciously now, I also back up in separate folders and drives because I have lost so many maps due to unexpected error or even power outages. Have you changed anything in your RME...
  7. S

    map not loaded

    Sounds like your map is corrupted, try creating a new map and importing your map into it
  8. S

    TFS 1.X+ 1.4.2 Quest with Multiple Items issue

    Hey, trying to create a quest script which gives multiple items from one chest but at the same time a character can get rewards from only one of eg. four chests. The player gets the first item from the list and that's it. --[[ inquistion-style chests. This script goes into...
  9. S

    map not loaded

    Provide more info please, does it happen with every map? What RME version and client are you using?
  10. S

    Monsters.xml problem

    I see canary.otbm, what version of RME are you using? Do you have canary-house.xml , canary-npc.xml and canary-monster.xml in your world folder?
  11. S

    TFS 1.X+ 1.4.2 Client Upgrade

    How can I upgrade my tfs 1.4.2 to run 12.9 client? Is it even possible considering the lack of items.otb?
  12. S

    Solved Exp Tome giving exp depending on level

    works perfect, actual script: function onUse(cid, item, frompos, item2, topos) local player = Player(cid) if not player then return false end player:addExperience(player:getLevel() * 1000) doCreatureSay(cid, "You open the book and start to read...suddenly you feel smarter.", TALKTYPE_ORANGE_1)...
  13. S

    TFS 1.X+ TFS 1.4.2 npc default.lua error

    I am using default 1.4.2 lib, apparently that feature has yet to be applied to the official release https://otland.net/threads/tfs-1-4-2-npc-error-argument-1-has-out-of-range-value-for-unsigned-int-1.281723/ npcs: Lua Script Error: [Npc interface] data/npc/scripts/default.lua:onCreatureSay...
  14. S

    Solved Exp Tome giving exp depending on level

    no error returned however it gives a constant value of 500000 exp tested on different levels tfs 1.4.2
  15. S

    Solved Exp Tome giving exp depending on level

    I tried to get player level into the function but always returns an error
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