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  1. suicunei

    OTClient Error while compiling OTC with CodeBlocks

    i tried it a few minutes ago, the .exe was generated, however I got all these warnings and erros attached, and the client doesn't launch.
  2. suicunei

    OTClient Error while compiling OTC with CodeBlocks

    Hey guys, i'm gonna be direct I tried to compile the latest version of edubart's otclient through CB(cmake, mingw and mingw libs) but all i got were these errors: And these(attached) are both the sources I downloaded from edu's github and the project generated by cmake
  3. suicunei

    Lua Cast System Viewers

    wtf man, this script worked... please let me know why is "pid" instead of "cid" in the getCastViewers function... And why not use cid in getPlayersOnline function.. thanks a lot... it worked! Nop
  4. suicunei

    Lua Cast System Viewers

    Where can I find the cast source codes? Or it had not been released yet?
  5. suicunei

    Lua Cast System Viewers

    Good afternoon WibbenZ. I'm having the same problem as rodias, and tried to solve it with a lot of researches and have already tried creating a script(you can see it below). function onThink(cid, interval, lastExecution) local count = 0 local p = getPlayersOnline(cid) for k,d in...
  6. suicunei

    C++ Adding new Ammo Type

    shit.... but if the limit of effects is 255, why does this happen? it was supposed to work, I'm not exceding the limit... I added the sprites with OB 100% correctly, i'm sure.. but i can't even imagine what is happening with the source... obviously, with the otc's help, the problem is the...
  7. suicunei

    C++ Adding new Ammo Type

    so i am not able to use cip client?
  8. suicunei

    C++ Adding new Ammo Type

    I was given the error with OTC: Imgur: The most awesome images on the Internet What can I do? I didn't added the missile 54 neither in sources nor the server.. My last missile is 47 Edit. My missiles in OB: Imgur: The most awesome images on the Internet -- it starts on 1 and ends on 48 In...
  9. suicunei

    C++ Adding new Ammo Type

    firstly I am able to use /x command successful. I have added all the sprites into the client spr and dat using Object Builder, and the limit of effects is of 255. I am using just about 70 effects nad I added the effects to the sources of tfs and compiled without errors... Idk what to do.. I...
  10. suicunei

    C++ Adding new Ammo Type

    Guys, I have a doubt on it, and tried to search in the forum and also in the internet but didn't find what I want. I am creating a server 8.6, but I'm adding items until the 10.56 version and outfits until 10.9. Until now everything is okay, but some arrows and bolts of the new version uses...
  11. suicunei

    Compile Proplem

    are you sure u installed latest openssl? i followed a tutorial for it once in another forum, look: download it: OpenSSL devpak in devpaks repository now you're going to open your dev c++ > Tools Package Manager > Install. Here you select the downloaded file and wait for the finish of...
  12. suicunei

    Compile Proplem

    is it devc++?
  13. suicunei

    OTClient - 0xc000007b Error

    i downloaded the sdk from otc repository and took the dlls from the bin folder of each dll. just after putting this dll(openal32) in the otc folder i get the error. And it works with otc x86
  14. suicunei

    OTClient - 0xc000007b Error

    u really compiled for 64? did u compile with msvc or c::b?
  15. suicunei

    OTClient - 0xc000007b Error

    i tested it and just got the same problem than before, that's the same of this topic... i do not know what to do, i just know that the cause is the openal32.dll for x64..
  16. suicunei

    OTClient - 0xc000007b Error

    is it for x64?
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