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    Login with OTclient

    Hello, i have a problem with my client. I changed protocol of my server to 190(854 before) and i am using normal client tibia, which works fine. But now i want do it with otclient, i changed all 854 for 190 but when i try to login it continues to write something like that: connecting to login server
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    Windows Addition next to nick

    refresh
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    Windows Addition next to nick

    #refresh
  4. D

    Windows Addition next to nick

    no its new, i added it :/ i dont know where i must add something too
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    Windows Addition next to nick

    So i tried something like this: player.h const std::string& getGuildTag() const {return guildTag;} void setGuildTag(const std::string& newName) {guildTag = newName;} protocolgame.cpp if(const Player* tmpPlayer = creature->getPlayer()) { ss << " ["<< tmpPlayer->getGuildTag() <<"]"; }...
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    Windows Addition next to nick

    Okey, now it works, but what about, when i want to add new functions like: getGuildName?
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    Windows Addition next to nick

    invalid conversion from `const Player*' to `Player*'
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    Windows Addition next to nick

    TFS 8.54 (0.3.6pl), the function doesnt exist, i dont know how to add function which will take data from guild table in mysql :/
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    Windows Addition next to nick

    Please, someone help me :/
  10. D

    Windows Addition next to nick

    refresh!
  11. D

    Windows Addition next to nick

    Hello, i want to ask you guys how i can add some information next to player nick? I found out that it is in protocolgame.cpp. I have somethink like this: std::stringstream ss; ss << creature->getName(); if(creature->getPlayer()->getplayerguild()) ss << " ["<<...
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    Pobranie 3 pierwszych wynikow

    Cos takiego? addplayerExp(best:getDataString('login'), 2) addplayerExp(best:next(), 2)
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    Pobranie 3 pierwszych wynikow

    mam zapytanie: best = db.getResult("SELECT `login` FROM `players` ORDER BY `level` DESC LIMIT 3;") pobiera ono 3 loginy, jak je wyswietlic? best:getDataString('login') to mi pokaze 1 login, a co reszta?
  14. D

    Cast system

    do usuniecia
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    !Spells tylko dla danych vocations

    Witam, mam pewien skrypt: function onSay(cid, words, param) local count = getPlayerInstantSpellCount(cid) local text = "" local t = {} for i = 0, count - 1 do local spell = getPlayerInstantSpellInfo(cid, i) if spell.level ~= 0 then if...
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    Problem z utworzeniem funkcji

    Okey, dziekuje :3
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    Problem z utworzeniem funkcji

    Witam, mam problem z utworzeniem funkcji :/ Zrobiłem zmienną: local = test { [1] = {2436,2437,2438,2439,2440,2441,2442}, -- id [2] = {417,424,418,421,423,416}, -- cena } i mam cos takiego: if(weapon.itemid > 0) then npcHandler:say(' {' .. getItemNameById(weapon.itemid ) ..'}', cid)...
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    Map Tracker problem

    probowalem juz wszystkie wersje
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    Map Tracker problem

    @up zbedny post @topic podejrzewam ze to przez zmieniona wersje clienta. Jest mozliwosc zmiany wersji w map trackerze?
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    Map Tracker problem

    Witam, mam problem z map trackerem pod 8.54. Wybieram clienta, chce sie zalogowac i pisze: cannot connect to login server. badź na innym serwerze, wybieram postać i cały czas czekam aż sie zaloguje. Bez map trackera normalnie sie loguje, wie ktos o co moze chodzic?
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