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I took this script from another forum and trying to create a revscript but didnt work, dont happens nothing, no print error in console.
I also want to add a lever to teleport 2 teams, each team of 4 or 5 people.
local exit = Position(1011, 949, 7)
local storage = 9015
-- Code to be executed...
I have TFS 1.3* downgrade protocol 8.6, its possible add animatext like words?. In tibia client 8.6 this work with TFS 0.4.
I understand that it only works with numbers, or something like that.
I've been create a ChestSystem.
The only problem is
You have found a chest weighing 69636000 oz it's too heavy.
This happen in alls chests.
<action uniqueid="28886" script="chestSystem.lua" />
<action uniqueid="28888" script="chestSystem.lua" />
<action uniqueid="28887"...
Hi guys,I want to requests this. I will be working watching the scripts. I was thinking about this so many times.
TFS 1.3
8.6
Example
1.You have 4 estrutuctures and and you use 12 items on each of them
2.After doing this, when all of them have used the 12 articles in each structure, 48...
I have AAC @Znote but the cities are not recognizing me and when I create a character it starts somewhere else.
1- I try with other version of RME and still.
2- I create Odisea with Town 2 and added to Znote and still.
3- It is as if forcing position of new players as if there was something that...
I've been fighting with this script that I've been doing all day. If you can help me it would be helpful.
My movement script its work, but when I kill the boss not show me any message.
After try 100 times, I added to thalas.xml and ashmunrah.xml and still.
<script>
<event...
I try this
Example: U have 5 items on your backpack, you use 1 of 5 and remove it then get a new item
local hotaItems = {2335, 2336, 2337, 2338, 2339, 2340, 2341}-- Items to check if you have and remove when using any of them.
local HotaComplete = 2343 -- new item
function onUse(player, item...
Is possible added a own exhauste to a spell?
Protocol: 8.6
Example I want to added a own exhauste to
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITAREA)
combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT...
I did this but I dont know how add transform item(maybe when I looked at another script with that function), but this work fine.
[UniqueId] = item = id, cost = money, count = 1
local shop = {
[2051] = {id = 2494, cost = 10000, count = 1},
[2052] = {id = 2495, cost = 1000, count = 1}...
Looking for the functions in the forum, I find out that there is no post, so I make life easier for you.
I will try to publish all the functions here.
Players.
// player:isPlayer()
// player:getGuid()
// player:getIp()
// player:getAccountId()
// player:getLastLoginSaved()...
This script works, but when you die outside the event, this does the same as if you died inside.
I think it is a storage problem or maybe it have to add a room range. I don't know.
Source: NEW Zombie Event [TFS 1.x] (https://otland.net/threads/new-zombie-event-tfs-1-x.239287/)
function...
This happen with all npcs, when I try buy but something.
Update: The problem happens when you enable option "buy with backpack" in trade window.
I have vanilla TFS1.3
-- Including the Advanced NPC System
dofile('data/npc/lib/npcsystem/npcsystem.lua')
function msgcontains(message, keyword)...
I've been getting some errors in storage, I'm afraid this is because it is configured with other files on that server, somehow.
I think it's due to this
player:setStorageValue(Storage.DemonOak.Done, 1)
player:setStorageValue(Storage.DemonOak.Progress, 1)
Error.
Lua Script Error: [Test...
I need a globalevent script that save my server every 3 hours, save everything and clean my map, with a message of warning of 5 minutes.
Plus: If possible a talkaction script for my god for when I want save my server.
Hi guys, In the first items script nothing happens, it dont show errors, but neither does it grant the articles to new players.
problem first item solved by @d0gw4r (check out down)
2-This scripts dont rewards with items established. It also lets you open all the chests.
local storage_id =...