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  1. Lundrial

    [TFS 1.3] [Revscriptsys] Easy to configure mount selling modal window

    could you give me the steps to reproduce it? I couldn't reproduce it on my test ot, maybe it's related to the client?
  2. Lundrial

    [TFS 1.3] [Revscriptsys] Easy to configure mount selling modal window

    I was too lazy to include zones to tame mounts so I made a mount seller modal window via talkactions in revscriptsys, it may be useful for someone: Features: Doesn't show mounts you already own/don't have the items to get Includes a list with all the mounts locked and what item/quantity it needs...
  3. Lundrial

    Feature Auto Loot Sytem for TFS 1.3

    a couple of bugs I found on the talkaction scripts: If you use add or remove without a space it will throw an error in the console and fail to add the item ex: !autoloot add,gold coin or !autoloot remove,gold coin if you leave it blank: !autoloot add,<nothinghere> and the check for unknown item...
  4. Lundrial

    TFS 1.X+ Events

    in case you're using a god character edit XML/groups.xml <flag notgenerateloot="1" /> to: <flag notgenerateloot="0" />
  5. Lundrial

    [TFS 1.3] [Revscriptsys] Easy to configure teleport room script

    There are a ton of scripts like this, but this one is based on revscriptsys so it's easy to install and configure, basically if you have a single destination set you will be teleported instantly, but if you add more than one a modal window will be displayed containing all destinations you added...
  6. Lundrial

    RevScripts How to make an action range?

    I tought there was an integrated way to do it but yours works, thanks
  7. Lundrial

    RevScripts How to make an action range?

    How could I assign multiple action ids to a script without having to type every single one of them manually? normally I would use fromaid - toaid in the xml file but the only info I got while reading the docs for the revscriptsis was typing them manually example: mytestscript:aid(40000 to 40053)
  8. Lundrial

    CreatureEvent [TFS 1.3] updated Slot System

    any way to make the slots temporary? could be great for a money sink on a ot
  9. Lundrial

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    As I've said in this post and to everyone that pms me about this distro: shouldn't be used. This distro is around 2 years behind the main branch and contains a lot of bugs (some gamebreaking stuff like items dessapearing, crashes from the cast system since it was not made to work on this version...
  10. Lundrial

    Back when there was tons of People on Ot sites.

    Nothing to do with war, we are old and can't sit here all day and the game is not appealing to young audiences, why whould they suffer the shitty grindfest that tibia is when they can fun with their friends over at fortnite?. No young people interested in the game -> less people trying to make...
  11. Lundrial

    8.60 - 8.62 Vs. New Protocols, a popularity discussion.

    This is not a post to find a suitable version for an otserver, It was just to discuss the popularities between the two and why people choose them
  12. Lundrial

    8.60 - 8.62 Vs. New Protocols, a popularity discussion.

    Over the years the iconic 8.60 - 8.62 has been the predominant protocol for otservers and probably the most played one even today. why do you guys think people prefer it? compared to the far more advanced 10+ protocols that bring a lot of new features to the table and are even easier to code for?
  13. Lundrial

    When do you suspect the whole of tibia will come to its untimely demise?

    I don't think it's dying soon, they've finally started doing the changes that were needed and the game has improved a lot, making a lot of people go back to playing including myself. As long as people are spending money it is not dying anytime soon, otservers on the other hand are losing some...
  14. Lundrial

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    sure why not, you'll have to figure out any bugs that come with upgrading the protocol tho.
  15. Lundrial

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    sorry, a typo This one works
  16. Lundrial

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    assuming you already installed the engine for your web, xampp or uniform server, Click here scroll down and follow the instructions, that's all
  17. Lundrial

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    If you got it running you should have already created a mysql database, use any AAC you prefer (I would recommend znote) and you should be ready to go.
  18. Lundrial

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    Yeah, I made it a long time ago when I was still inexperienced in playing with the sources so I made a lot of mistakes, if you read this, you probably should look for other systems/sources.
  19. Lundrial

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    You probably need to add the new attributes to the function in the sources, I haven't used this system for a long time so I don't remember if I did it
  20. Lundrial

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    socket's reward system.
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