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  1. M

    GlobalEvent TFS 1.3 Monster Wave Event

    I was receiving the same error, try this: function MW_spawnBosses() local WAVE = MONSTER_WAVES[MW_WAVE] for i = 1, #WAVE.boss do local MONS = Game.createMonster(WAVE.boss[i][1], WAVE.boss[i][2]) if not MW_MONSTERS[1] then MW_MONSTERS[1] = MONS:getId()...
  2. M

    GlobalEvent TFS 1.3 Monster Wave Event

    [/code] Getting this error now.. Also if there is any fields in the way of the next spawn it will bug the next wave and the event won't continue, i added this basic function to correct it: Credit to Infernum function MW_CleanFields() local area = { fromPos = {x = 32470, y = 32315, z =...
  3. M

    GlobalEvent TFS 1.3 Monster Wave Event

    Thank you! Messages working fine now, just no bosses or item rewards, i couldn't see anything that refers to itemRewards in the config though(sorry for being a noob haha)
  4. M

    GlobalEvent TFS 1.3 Monster Wave Event

    Downgraded 8.6 TFS 1.3 Seems like the MW_sendMessage function doesn't work at all for some reason, i receive the "Welcome to monster wave event. It will begin in "..MW_firstWaveStart.." seconds." message but that is all as it doesn't call on the MW_sendMessage..
  5. M

    GlobalEvent TFS 1.3 Monster Wave Event

    Once first wave is killed I get this error Edit: Fixed these error messages but I am not receiving any wave messages and the boss isn't spawning, any ideas? Also no rewards are given out once player is done with the waves.
  6. M

    TFS 1.3 Capture the Flag

    Using TFS 1.3, just realised i had the wrong tile id on my map. All working sweet now!
  7. M

    TFS 1.3 Capture the Flag

    Nice script! I am having some errors though, how do i score once i have the flag? My character will just hold onto the flag and i can't place the flag anywhere.. Also if i say !ctf enter i can re start the whole event. May just need a few tweaks and would be perfect!
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