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    |PLAYERNAME|

    Try to use npcHandler:say("Hello ' .. cid:getName() .. '. ", cid)
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    How to put background of Tibia 10.98 full

    You do not understand, the default image has a dimension far below the limit, does not fill the entire screen, I want to know the maximum dimension.
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    How to put background of Tibia 10.98 full

    The mistake is really that I exceeded the size, could you tell me what size maximum?
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    How to put background of Tibia 10.98 full

    I tried to only increase the size of the image, but one mistake when compiling Tibia.pic, I want to put a full image without borders as in the second image. Example: Original tíbia pic with borders : How should it be (merely illustrative image)
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    Lua Change health of summon.

    @Frija Thank you ! And sorry for taking your time!
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    Lua Change health of summon.

    @Frija Can I change health without changing Maxhealth?
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    Lua Change health of summon.

    @otavio101 The monster dies
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    Lua Change health of summon.

    Is there any function in tfs 1.2 equivalent to "setHealth ()" Example usage Local health = [556] Monster: setHealth (health)
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    [LIB] Storing Information (Items and Players) TFS 1.2

    Can you help? 4 errors were found during the analysis. 1 - Unrecognized data type. (Near "player_id" at position 35) 2 - A comma or a closing brace was expected. (Near "INT" at position 47) 3 - Unexpected start of the statement. (Near "11" at position 51) 4 - Type of instruction not...
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    It's possible 2 ids in a tag on tfs 1.2

    How do I put two ids in a single tag on tfs 1.2? Follows an example: <action itemid="26264;26262" script="test.lua" /> I'm having to use 2 tags, one for each id, but they use the same script so I want to put the two ids in the same tag.
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    MoveEvent, Transform item [ TFS .2 ]

    Solved
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    setMaster(player) , does not work TFS 1.2

    I was able to solve the problems, thanks for the help!
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    setMaster(player) , does not work TFS 1.2

    This error , Storage is not required Lua Script Error: [Action Interface] data/actions/scripts/tools/rgoback.lua:eek:nUse data/actions/scripts/tools/rgoback.lua:7: attempt to call method 'removeSummon' (a nil value) stack traceback: [C]: in function 'removeSummon'...
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    setMaster(player) , does not work TFS 1.2

    Thank you @Itutorial and others for help ! I'm still learning, could I when the item was used again did it remove the summon?
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    setMaster(player) , does not work TFS 1.2

    As it would in tfs 1.3? Is there any way to make summon obey the player in 1.2?
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    setMaster(player) , does not work TFS 1.2

    In the case of creatures with <flag convinceable = "1" />? The demon is with <flag convinceable = "1" />
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    setMaster(player) , does not work TFS 1.2

    function onUse(cid, item, fromPosition, target, toPosition) local storageplayer = getPlayerStorageValue(cid, 41111) local criatura = "Demon" if storageplayer == 1 then doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Noo.") else doPlayerSendTextMessage(cid...
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    Free Scripting. TFS [1.2]

    You could make a pet system per action, where each pet has an item to be summon, this item saves your hp.
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