function onDeath(cid, corpse, killer)
registerCreatureEvent(cid, "yalahari")
local creaturename = getCreatureName(cid)
local yalahari_in_position = {x=1002, y=443, z=7, stackpos=2}
local yalahari_to_position = {x=990, y=497, z=7, stackpos=1}
local time_to_pass = 60
local tpID = 5023
local...