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  1. BboyChaos

    Spell [TFS 1.x] Summon: Hate

    Causes targeted monster to aggro the players summon. local combat = Combat() combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) combat:setParameter(COMBAT_PARAM_AGGRESSIVE, 0) function onCastSpell(cid, var) local player = Player(cid) local player_summon =...
  2. BboyChaos

    Spell [TFS 1.x] Unsummon

    local combat = Combat() combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) combat:setParameter(COMBAT_PARAM_AGGRESSIVE, 0) function onCastSpell(cid, var) local player = Player(cid) local player_summons = player:getSummons() if not next(player_summons) then...
  3. BboyChaos

    GlobalEvent [TFS 1.x] Capacity Affects Player Speed

    function onThink(interval, lastExecution, thinkInterval) local players_online = Game.getPlayers() for _, player_name in ipairs(players_online) do local player = Player(player_name) local player_max_capacity = player:getCapacity() local player_free_capacity =...
  4. BboyChaos

    GlobalEvent [TFS 1.x] Summon Recall (Floor Change)

    function onThink(interval) for _, player in ipairs(Game.getPlayers()) do local player_position = player:getPosition() if not player_position:getTile():hasFlag(TILESTATE_PROTECTIONZONE) then local summons = player:getSummons() if #summons > 0 then for i = 1...
  5. BboyChaos

    LUA Functions List [TFS 1.1] Updated: 09/08/2015

    -- Combat() combat:execute(creature, variant) combat:setArea(area) combat:setCallback(key, function) combat:setCondition(condition) combat:setFormula(type, mina, minb, maxa, maxb) combat:setOrigin(origin) combat:setParameter(key, value) -- Condition(conditionType[, conditionId =...
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